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My Little Kingdom icon
GOOGLE PLAY

My Little Kingdom

YJ Publishing · Simulation · Germany store
NOT IN TOP 100 HERE
View on Google Play ↗ Instagram card
Revenue a month, worldwide EST
$95.4K
Likely $31.8K to $286.3K
▲ 75.6% in 3 days
New ratings
Tracking
Daily counts start building from today
Countries it ranks in
1
was 0 on Oct 15, 2026

Revenue

Estimated from the grossing charts of Oct 21, 2026 in the 53 countries we track.

EST. REVENUE / YEAR · WORLDWIDE
$1.1M
No App Store version found
LIFETIME INSTALLS (GOOGLE)
3.2K
About 1.2K per month on average since launch
WHERE IT EARNS · EST. / MONTH
  • South Korea #64 Games: Simulation$95.4K · 100%
HOW SURE ARE WE
Lower confidence: this app ranks below the overall top 50 everywhere, where single estimates can be off 2 to 4 times. The range is wide on purpose. Countries we don't track (and Google Play in China, which doesn't exist) aren't included, and neither are ads or web payments. Gross revenue before store fees.
RATINGS
n/a
AVG RATING
n/a
PRICE
Free
IN APP PURCHASES
€0.99 - €62.99 if billed through Play
CONTAINS ADS
Yes
LAST UPDATE
1d ago
RELEASED
Aug 2, 2026
CONTENT RATING
USK: Ages 12+

Last 29 days

From our daily snapshots of every grossing chart.

DAYS IN A GROSSING CHART
5 / 29
COUNTRIES NOW
1 (was 0)
EST. REVENUE A MONTH, DAILY · GOOGLE PLAY EST
Show daily values
Sep 24, 2026not in a grossing chart
Sep 25, 2026not in a grossing chart
Sep 26, 2026not in a grossing chart
Sep 27, 2026not in a grossing chart
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
Oct 2, 2026not in a grossing chart
Oct 3, 2026not in a grossing chart
Oct 4, 2026not in a grossing chart
Oct 5, 2026not in a grossing chart
Oct 6, 2026not in a grossing chart
Oct 7, 2026not in a grossing chart
Oct 8, 2026not in a grossing chart
Oct 9, 2026not in a grossing chart
Oct 10, 2026not in a grossing chart
Oct 11, 2026not in a grossing chart
Oct 12, 2026not in a grossing chart
Oct 13, 2026not in a grossing chart
Oct 14, 2026not in a grossing chart
Oct 15, 2026not in a grossing chart
Oct 16, 2026not in a grossing chart
Oct 17, 2026not in a grossing chart
Oct 18, 2026$54.4K a month
Oct 19, 2026$69K a month
Oct 20, 2026$96K a month
Oct 21, 2026$95.4K a month
Oct 22, 2026not in a grossing chart
The same estimate as the headline, saved every day. Best rank Sep 24, 2026: not ranked. Now: #61 Games: Simulation · KR.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
€0.99 - €62.99 if billed through Play
Google Play only shows the price range per item.
REVIEW MOMENTUM
Too few reviews
Fewer than 3 recent written reviews in this country.

Apps like this

Same category, earning about as much.

Store screenshots

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Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title or short description.

kingdom7royal7royal seals6across5five5royal chamber5day4villagers4time4runs4seals4spirits4real time3across level3level gated3five eras3ads royal3wild spirits3missions achievements3collect3warriors3era3ten3warrior3

What's new in 1.11.293

What's New in 1.11 · Story Acts 4 & 5 and the ending of The Kingdom Reborn · Illustrated stories for all 650 villagers and seal-based objective skip · Weekly Special: craft new seasonal special gear every week · Spirits: Polish Potential, weekly Guardian's Trial, and stronger potential 3–4 · New Divine Blessing perks: 2× speed and 2× exploration find/encounter rates · Traditional Chinese support, Bulk Sell locks, reworked Doll Claw, and chamber fixes

Store description

The day the kingdom fell, you escaped with what was left in the castle vault. Only the last attendant followed you. On the ruins of the old land, with 120 gold, you start a kingdom again. ■ Villagers work on their own · Gathering and crafting run in real time, even with the app closed. · Resources wait in each villager's pouch. Drop by and tap "Collect all" to gather them at once. · A full pouch stops production—an idle game, but with a reason to check in. ■ 650 Unique Villagers Across 15 Trades · Fifteen trades, from farmers and miners to warriors, divers, and alchemists, with a new one unlocked each era. · Ten candidates per trade and era, each with a distinct name, look, and stats, for 650 villagers in all. · Once recruited, a candidate leaves the roster for good and belongs only to your kingdom. · A kingdom holds up to 100 villagers (200 with the Edict of Prosperity). ■ Harvesting is only half of it · Craft 489 foods, weapons, jewels, and furnishings at five benches, and brew 24 potions at the apothecary. · Over 1,000 items across 16 categories, from crops and ore to dishes, furnishings, and equipment. · Each dish buffs the villager who eats it, so serve meals where they help most. · Miners move across 46 level-gated mines spanning five eras, from stone and mithril to the Philosopher's Well. ■ Every warrior fights their own battle · Each warrior runs their own dungeon. One falling does not stop the others. · 227 stages across 10 level-gated dungeons, with the endless Abyss waiting below the last. · Fallen warriors get up after a while and restart from the entrance. The cost is time. · Cleared dungeons become patrols that keep yielding materials. Collect each warrior's pack before it fills. ■ Real-Time Party Expeditions · Send up to three warriors with eight slots of rations into a den for runs up to eight minutes. · 27 dens, from the Slime Den to the Dimensional Rift, each with its own monsters, terrain, and mechanics. · Face burrowing scorpions, lava floors, and risen undead while matching weapon elements to weaknesses. · Combat runs on its own; take the joystick whenever you want to step in. · Loot from monsters and chests comes home even if the party falls. · Three free runs a day (up to ten with ads or Royal Seals); some forge recipes use full-clear loot. ■ Explore 10 Worlds with Your Spirits · Walk ten worlds on foot, from the Fallen Capital to the World Gate, alongside other lords. · Forage in tall grass, fish by the water, and encounter wild spirits along the way. · Turn-based battles across 158 spirits: six elements, status effects, and switching. · Weaken wild spirits and coax them to join you. Travel with up to five; they evolve as they grow. · Challenge each world's guardian and complete the Spirit Dex. · Five free coaxing tries a day, up to twelve with ads or Royal Seals. ■ Five eras, up to kingdom Lv.99 · Herb Highlands, Salt Coast, Rainbow Canyon, and Sage's Sky Isle unlock at Lv.20, 40, 60, and 80 with new buildings, festivals, sites, and recipes. · Sixteen livestock pens, trinkets for the royal chamber, and two minigames: the Doll Claw and the Wonder Capsule. · Festivals award guaranteed Royal Seals, and chat has a room per era. ■ Rebuild it in your own style · Collect 13 palace exteriors and switch between them at any time. · Arrange crafted furniture freely on the royal chamber's grid. · Kingdom themes restyle the plaza, palace, and royal chamber together. · Daily, weekly, and monthly missions, achievements, and a 28-day login calendar. · Link Play Games to carry your kingdom to a new device. ■ Good to know · Contains randomized items, such as battle loot and other random rewards. · Optional in-app purchases offer Royal Seals, which can also be earned through missions, achievements, and logins; purchases are not required to progress. · Coaxing a spirit succeeds by chance; the odds are shown in the game. · Contains ads. Created by: Jason Oh jason026386@gmail.com Published by: YJ Publishing

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