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Dice Magic icon
GOOGLE PLAY

Dice Magic

101XP LIMITED · Strategy · India store
NOT IN TOP 100 HERE
View on Google Play ↗ Instagram card
Revenue a month, worldwide
Too small to estimate
Not enough chart or ratings data
New ratings
Tracking
Daily counts start building from today
Countries it ranks in
0
was 0 on Oct 15, 2026

Revenue

Estimated from the grossing charts of Oct 21, 2026 in the 53 countries we track.

EST. REVENUE / MONTH · WORLDWIDE
Unranked
Not in a grossing chart in any country we track, so there is no rank to estimate from. Most unranked apps earn far less than charted ones, often close to nothing.
LIFETIME INSTALLS (GOOGLE)
1.8K
Worldwide, reported by Google
RATINGS
n/a
AVG RATING
n/a
PRICE
Free
IN APP PURCHASES
No
CONTAINS ADS
No
LAST UPDATE
43d ago
RELEASED
n/a
CONTENT RATING
Rated for 3+

Last 29 days

From our daily snapshots of every grossing chart.

DAYS IN A GROSSING CHART
0 / 29
COUNTRIES NOW
0 (was 0)
EST. REVENUE FROM CHARTS, DAILY · GOOGLE PLAY ONLY EST
Show daily values
Sep 24, 2026not in a grossing chart
Sep 25, 2026not in a grossing chart
Sep 26, 2026not in a grossing chart
Sep 27, 2026not in a grossing chart
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
Oct 2, 2026not in a grossing chart
Oct 3, 2026not in a grossing chart
Oct 4, 2026not in a grossing chart
Oct 5, 2026not in a grossing chart
Oct 6, 2026not in a grossing chart
Oct 7, 2026not in a grossing chart
Oct 8, 2026not in a grossing chart
Oct 9, 2026not in a grossing chart
Oct 10, 2026not in a grossing chart
Oct 11, 2026not in a grossing chart
Oct 12, 2026not in a grossing chart
Oct 13, 2026not in a grossing chart
Oct 14, 2026not in a grossing chart
Oct 15, 2026not in a grossing chart
Oct 16, 2026not in a grossing chart
Oct 17, 2026not in a grossing chart
Oct 18, 2026not in a grossing chart
Oct 19, 2026not in a grossing chart
Oct 20, 2026not in a grossing chart
Oct 21, 2026not in a grossing chart
Oct 22, 2026not in a grossing chart
Best rank Sep 24, 2026: not ranked. Now: not ranked. Days at zero are days outside every grossing chart.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
No in-app purchases
Earns from its upfront price, ads or payments outside the store.
REVIEW MOMENTUM
0.9 reviews / week
  • Recent reviews average2.6 stars
  • Recent 1 and 2 star share50%
From the latest 14 written reviews, covering 108 days.

What users want

From the latest 14 reviews on the India Google Play, Jul 7, 2026 to Oct 21, 2026: 50% are 1 or 2 stars. Open a theme to read what people wrote.

WHAT THEY COMPLAIN ABOUT · SHARE OF BAD REVIEWS

No common theme in the bad reviews, or they aren't in English.

WHAT THEY ASK FOR
  • I would love to see class buffs or more that 4 options of dice results maybe even a way to change the faces on each dice. 4★, Oct 21, 2026
  • beter rating when add more stuff to do... 1★, Jul 23, 2026
WORDS THAT KEEP COMING UP IN BAD REVIEWS

Nothing stands out.

WHAT THEY LOVE · SHARE OF GOOD REVIEWS

Not enough good reviews in English to tell.

Found by matching words and phrases in the reviews, not read by a person. A review can count toward more than one theme.

What users say

Latest reviews, India Google Play.

★★★★★Oct 21, 2026

ok no sound would be good if it did

★★★★★Oct 21, 2026

great concept but repetitive with out much change. I would love to see class buffs or more that 4 options of dice results maybe even a way to change the faces on each dice. your doing good stuff and it's a fun game just a little more and you will have something be fun. I'm at level 12 and if it's just a little further along then it needs to open up sooner

★★★★★Oct 21, 2026

interesting but sorely - lacking no settings options, loads of lock symbols but no information on what they are (or what they will become) 4 spells with max lvl 5 in each, yet pages suggest many more than that

★★★★★Oct 20, 2026

No sound! Could of been great. Shame.

★★★★★Oct 19, 2026

Good game but there's no progression yet. I assume this game is still being finished.

★★★★★Oct 17, 2026

I lost all my progress even though I was logged in with my Google account

Store screenshots

ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title or short description.

dice12run8roll6magic4roguelike4elemental4turn4fire4skill4dice magic3roguelike rpg3elemental magic3meta progression3dice roll3rpg3water3lightning3again3real3across3card3combo2strategy2combine2

What's new in 0.0.7

Roll the dice and master elemental magic! Combine Fire, Water, Lightning, and Necromancy to create powerful spells, choose your path through a roguelike adventure, defeat elites and bosses, unlock new skills, and build unique strategies. Every run is different, and every roll can change your fate.

Store description

Dice Magic is a fast, fortune-fueled roguelike RPG where every battle starts with a roll. Forget memorizing combo charts — your elemental dice are your weapons, and they decide your strategy turn by turn, run by run. ROLL, COMBINE, CAST Each turn you roll a handful of polyhedral dice. Every die lands on an element — Fire, Water, Lightning, or Necromancy — and matching dice combine automatically into skills. Two Fire dice might trigger a blazing Fireball; three could unleash a screen-wide inferno. Haven't unlocked that higher-tier skill yet? No problem — the same dice combo still powers a smaller spell instead, just stronger. Don't like a roll? Reroll a single die and let the RNG try again. ELEMENTAL MAGIC, REAL TACTICS Fire burns enemies over time and hits in waves. Water heals you and your allies while clearing debuffs. Lightning chains damage across the battlefield. Necromancy raises skeletons to fight at your side. Mixing elements, prioritizing which dice to keep, and reading the battlefield is the real skill — the dice just set the stage. It's simple strategy on the surface, with a deep RPG system underneath. A ROGUELIKE RUN, BUILT ON CHOICES Every run unfolds across a branching node map, so you choose your own path. Pick a straightforward fight, hunt an elite for better rewards, peek into a mysterious hidden node, or push straight for the boss. Rest at a campfire to heal, strike a demon deal for a rare card at the cost of max HP, or crack open a chest for a fresh skill. No two runs play the same. CARD-BASED LEVELING Defeat enemies, collect experience, and level up mid-run with a choice of three skill cards — part roguelike, part card game. Build toward a glass-cannon Fire mage, a tanky Water healer backed by summoned skeletons, or a chain-lightning specialist. Every run is a new build shaped equally by dice luck and your decisions. META PROGRESSION THAT MATTERS Between runs, spend earned currency to permanently upgrade your skills across five levels each, unlocking stronger elemental tools for your next dice roll. Steady meta progression keeps every single-player run meaningful, win or lose. Easy to learn, hard to master: Dice Magic blends turn-based tactics, elemental magic, and the addictive randomness of a real dice roll into one roguelike RPG you'll want to run again and again.

See this store page in another country

Prices, ranks and reviews are per country. Revenue above is already worldwide.

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