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GOOGLE PLAY

Dawnfolk

Short Circuit Studio · Strategy · Germany store
NOT IN TOP 100 HERE
View on Google Play ↗ Instagram card App Store version →
Revenue a month, worldwide EST
$2.1K
Likely $706 to $6.4K
New ratings
Tracking
Daily counts start building from today
Countries it ranks in
0
was 0 on Oct 18, 2026

Revenue

Estimated from the grossing charts of Oct 25, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / YEAR · WORLDWIDE
$25.4K
61 new ratings a month on average since launch
LIFETIME INSTALLS (GOOGLE)
4.2K
About 1.8K per month on average since launch
WHERE ITS USERS ARE · SHARE OF RATINGS
  • United States 46 ratings33%
  • Germany 16 ratings12%
  • United Kingdom 13 ratings9%
  • France 13 ratings9%
  • Japan 12 ratings9%
  • Canada 10 ratings7%
  • Australia 9 ratings6%
  • Netherlands 5 ratings4%
HOW SURE ARE WE
Not in any grossing chart, so this comes from ratings growth (61 new ratings a month on average since launch): revenue grows with new ratings, more slowly for apps that collect ratings fast. Tested on 418 apps with verified revenue: typically off by about 2 times, and big earners tend to come out low. Countries we don't track (and Google Play in China, which doesn't exist) aren't included, and neither are ads or web payments. Gross revenue before store fees.
RATINGS
n/a
AVG RATING
n/a
PRICE
€7.99
IN APP PURCHASES
No
CONTAINS ADS
No
LAST UPDATE
9d ago
RELEASED
Aug 17, 2026
CONTENT RATING
USK: Ages 12+

Last 30 days

From our daily snapshots of every grossing chart.

DAYS IN A GROSSING CHART
0 / 30
COUNTRIES NOW
0 (was 0)
EST. REVENUE FROM CHARTS, DAILY · BOTH STORES ONLY EST
Show daily values
Sep 26, 2026not in a grossing chart
Sep 27, 2026not in a grossing chart
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
Oct 2, 2026not in a grossing chart
Oct 3, 2026not in a grossing chart
Oct 4, 2026not in a grossing chart
Oct 5, 2026not in a grossing chart
Oct 6, 2026not in a grossing chart
Oct 7, 2026not in a grossing chart
Oct 8, 2026not in a grossing chart
Oct 9, 2026not in a grossing chart
Oct 10, 2026not in a grossing chart
Oct 11, 2026not in a grossing chart
Oct 12, 2026not in a grossing chart
Oct 13, 2026not in a grossing chart
Oct 14, 2026not in a grossing chart
Oct 15, 2026not in a grossing chart
Oct 16, 2026not in a grossing chart
Oct 17, 2026not in a grossing chart
Oct 18, 2026not in a grossing chart
Oct 19, 2026not in a grossing chart
Oct 20, 2026not in a grossing chart
Oct 21, 2026not in a grossing chart
Oct 22, 2026not in a grossing chart
Oct 23, 2026not in a grossing chart
Oct 24, 2026not in a grossing chart
Oct 25, 2026not in a grossing chart
Best rank Sep 26, 2026: not ranked. Now: not ranked. Days at zero are days outside every grossing chart.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
No in-app purchases
Earns from its upfront price, ads or payments outside the store.
REVIEW MOMENTUM
1.7 reviews / week
  • Recent reviews average4.4 stars
  • Recent 1 and 2 star share12%
From the latest 17 written reviews, covering 69 days.

What users want

From the latest 17 reviews on the Germany Google Play, Aug 17, 2026 to Oct 12, 2026: 12% are 1 or 2 stars. Open a theme to read what people wrote.

WHAT THEY COMPLAIN ABOUT · SHARE OF BAD REVIEWS

Only 2 of the latest 17 reviews are 1 or 2 stars, too few to find patterns. Users are mostly happy.

WHAT THEY ASK FOR
  • I wish there were twenty more levels!!! 5★, Aug 22, 2026
  • straight pc port, needs a lot of polishing and convenience features. 2★, Aug 18, 2026
WORDS THAT KEEP COMING UP IN BAD REVIEWS

Nothing stands out.

WHAT THEY LOVE · SHARE OF GOOD REVIEWS
Fun, addictive14%

2 of the 4 and 5 star reviews.

★★★★★ Charming strategy game with a fun story.

Found by matching words and phrases in the reviews, not read by a person. A review can count toward more than one theme.

What users say

Latest reviews, Germany Google Play.

★★★★★Oct 12, 2026

fantastic - cozy but challenging

★★★★★Oct 8, 2026

How is this game only 4 dollars? Listen, I'm not one of those guys that cares much for artsy games but this game is a work of art. Very well done and kudos to the developer.

★★★★★Oct 5, 2026

Lots of great things in the app. However there seems little point in having a sandbox and endless modes if they cannot be accessed or depend on acheivements. Developer has never responded to questions and accessiblity issues.

★★★★★Sep 14, 2026

I played the demo unlocked a bunch of cloud stuff for unlocks but now that i bought it. it's all gone. I tried resetting my account with no luck

★★★★★Aug 30, 2026

Great work dev! Very fun!

★★★★★Aug 27, 2026

Make more of this I love it ♥️♥️♥️

Store screenshots

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App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

Apple's ad repository couldn't be reached right now. Try again later.

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title or short description.

city6game4city building3thriving city3long tutorials3tutorials complex3world3darkness3people3building3explore3resources3ruler2shadows2lueur2light2minimalist2strategy2exploration2yet2experience2bringing2back2grow2

What's new in 1.0.9

Stability and bug fixes. Thank you for playing!

Store description

In a world of darkness, you are the ruler of a kingdom lost to shadows. On a quest to save your people, you discover Lueur—a mythical, fiery companion who will light your way. Created by solo developer Darenn Keller, Dawnfolk blends minimalist strategy, exploration, and city-building into a relaxing yet deeply rewarding experience. Decades ago, obsidian monoliths fell from the sky, bringing a creeping darkness that consumed the land. Now, with the power of Lueur, you can push back the shadows and reclaim your realm. But what kind of ruler will you be? Explore an uncharted medieval fantasy world, manage resources, build cities, and survive against many dangers. Minigames add a unique challenge to supporting your people. The better you perform, the more resources you gain—helping your community weather the darkness. Every choice matters as you explore different strategies and play styles. Grow your settlement from a handful of tents into a thriving city in less than an hour, with no need for long tutorials or complex systems. Designed to feel familiar yet fresh, the game focuses on exploration and experimentation—where discovery is part of the journey. Your choices will shape the fate of your people. Will you succeed in bringing light back to the world? Features - A Comfy Game: A strategy experience designed for relaxed play, wherever you are. - Easy to learn: No long tutorials or complex menus—jump in and start building. - Short sessions: Grow from nothing to a thriving city in under an hour. - Mixing Macro and Micro: Blend city-building with mini-games inspired by farming sims and RPGs. Earn bonus resources through skill-based challenges that break up city management. - Game Modes: Multiple ways to play, including real-time, turn-based, and adjustable difficulty. - Incentivized Discovery: Explore, experiment, and uncover systems at your own pace—the game won’t tell you everything. - Minimalist Design: Focused mechanics that deliver depth without unnecessary complexity. - Interactive Story: Your buildings shape evolving stories. Your choices determine outcomes and directly impact your city—will you rule with kindness or pragmatism?

See this store page in another country

Prices, ranks and reviews are per country. Revenue above is already worldwide.

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