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Neurogym 2 icon
GOOGLE PLAY

Neurogym 2

Medmind Technology · Board · United States store
NOT IN TOP 100 HERE
View on Google Play ↗ Instagram card App Store version →
Revenue a month, worldwide
Too small to estimate
Not enough chart or ratings data
New ratings
Tracking
Daily counts start building from today
Countries it ranks in
0
was 0 on Oct 18, 2026

Revenue

Estimated from the grossing charts of Oct 25, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / MONTH · WORLDWIDE
Unranked
Not in any grossing chart, and too few ratings (0) to read its growth. Most apps at this stage earn little or nothing.
LIFETIME INSTALLS (GOOGLE)
6.8K
About 210 per month on average since launch
RATINGS
n/a
AVG RATING
n/a
PRICE
Free
IN APP PURCHASES
$1.49 - $59.99 per item
CONTAINS ADS
Yes
LAST UPDATE
10d ago
RELEASED
Feb 8, 2024
CONTENT RATING
Everyone

Last 30 days

From our daily snapshots of every grossing chart.

DAYS IN A GROSSING CHART
0 / 30
COUNTRIES NOW
0 (was 0)
EST. REVENUE FROM CHARTS, DAILY · BOTH STORES ONLY EST
Show daily values
Sep 26, 2026not in a grossing chart
Sep 27, 2026not in a grossing chart
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
Oct 2, 2026not in a grossing chart
Oct 3, 2026not in a grossing chart
Oct 4, 2026not in a grossing chart
Oct 5, 2026not in a grossing chart
Oct 6, 2026not in a grossing chart
Oct 7, 2026not in a grossing chart
Oct 8, 2026not in a grossing chart
Oct 9, 2026not in a grossing chart
Oct 10, 2026not in a grossing chart
Oct 11, 2026not in a grossing chart
Oct 12, 2026not in a grossing chart
Oct 13, 2026not in a grossing chart
Oct 14, 2026not in a grossing chart
Oct 15, 2026not in a grossing chart
Oct 16, 2026not in a grossing chart
Oct 17, 2026not in a grossing chart
Oct 18, 2026not in a grossing chart
Oct 19, 2026not in a grossing chart
Oct 20, 2026not in a grossing chart
Oct 21, 2026not in a grossing chart
Oct 22, 2026not in a grossing chart
Oct 23, 2026not in a grossing chart
Oct 24, 2026not in a grossing chart
Oct 25, 2026not in a grossing chart
Best rank Sep 26, 2026: not ranked. Now: not ranked. Days at zero are days outside every grossing chart.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
$1.49 - $59.99 per item
Google Play only shows the price range per item.
REVIEW MOMENTUM
Too few reviews
Fewer than 3 recent written reviews in this country.

Store screenshots

ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot

App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

No App Store ads in the EU
None in the last 90 days.

Apple only publishes ads shown in the EU (EU Digital Services Act), with a 7 day delay. An app that advertises only outside the EU shows nothing here. Shown for the App Store version (記憶奪寶).

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title or short description.

training6mini games3cognitive3platform3games3neurogym2mini2mahjong2home2elderly2easily2

What's new in 3.6.13

Updated the in-app purchase system Improved loading speed Updated the AI Trainer entry image Fixed errors in some games Fixed an issue where training items were locked

Store description

"Neurogym 2" is a new cognitive monitoring and training game platform. Our professional team has designed a series of interesting, interactive personalized training based on various academic studies to help monitor cognitive performance, prevent and detect cognitive impairment early. Our features include: Automated training plans Mini-games with local cultural themes, including Mahjong, parks, old Hong Kong, markets, restaurants, and calligraphy Automatic difficulty adjustment Voice navigation Integrated data platform Instant personal reports & communication platform "Neurogym 2" has recently added home training functions, anti-epidemic mini-games, and disease information, pioneering remote services for centers, allowing the elderly to easily conduct self-training. Playing Mahjong, socializing, and training - can be done easily anytime, anywhere! New travel games allow the elderly to experience traveling abroad even without leaving home.

See this store page in another country

Prices, ranks and reviews are per country. Revenue above is already worldwide.