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APP STORE

Climb Crew: Survivors

KEUNSIK JANG · Games · United States store
NOT IN TOP 100 HERE
View on App Store ↗ Instagram card
Revenue a month, worldwide
Too small to estimate
Not enough chart or ratings data
New ratings
Tracking
Daily counts start building from today
Rating
5.0 of 5
1 ratings in this store
Countries it ranks in
0
was 0 on Oct 18, 2026

Revenue

Estimated from the grossing charts of Oct 25, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / MONTH · WORLDWIDE
Unranked
Not in any grossing chart, and too few ratings (8) to read its growth. Most apps at this stage earn little or nothing.
EST. LIFETIME DOWNLOADS
35 to 100
Estimated from ratings count
RATINGS
1
AVG RATING
5.00
PRICE
Free
AGE
34d
LAST UPDATE
4d ago
VERSION
1.0.15
SIZE
359 MB
AGE RATING
9+

Last 30 days

From our daily snapshots of every grossing chart.

DAYS IN A GROSSING CHART
0 / 30
COUNTRIES NOW
0 (was 0)
EST. REVENUE FROM CHARTS, DAILY · APP STORE ONLY EST
Show daily values
Sep 26, 2026not in a grossing chart
Sep 27, 2026not in a grossing chart
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
Oct 2, 2026not in a grossing chart
Oct 3, 2026not in a grossing chart
Oct 4, 2026not in a grossing chart
Oct 5, 2026not in a grossing chart
Oct 6, 2026not in a grossing chart
Oct 7, 2026not in a grossing chart
Oct 8, 2026not in a grossing chart
Oct 9, 2026not in a grossing chart
Oct 10, 2026not in a grossing chart
Oct 11, 2026not in a grossing chart
Oct 12, 2026not in a grossing chart
Oct 13, 2026not in a grossing chart
Oct 14, 2026not in a grossing chart
Oct 15, 2026not in a grossing chart
Oct 16, 2026not in a grossing chart
Oct 17, 2026not in a grossing chart
Oct 18, 2026not in a grossing chart
Oct 19, 2026not in a grossing chart
Oct 20, 2026not in a grossing chart
Oct 21, 2026not in a grossing chart
Oct 22, 2026not in a grossing chart
Oct 23, 2026not in a grossing chart
Oct 24, 2026not in a grossing chart
Oct 25, 2026not in a grossing chart
Best rank Sep 26, 2026: not ranked. Now: not ranked. Days at zero are days outside every grossing chart.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
10 purchases listed
  • 시즌 패스 플러스$19.99
  • 시즌 패스$6.99
  • 첫 보급 · 영웅 장비 둘$1.99
  • 챕터 7 패키지$6.99
  • 챕터 9 패키지$12.99
  • 챕터 10 패키지$19.99
  • 챕터 6 패키지$5.99
  • 챕터 8 패키지$9.99
Top in-app purchases as listed on the App Store, in local prices.
REVIEW MOMENTUM
Too few reviews
Fewer than 3 recent written reviews in this country.
RELEASE CADENCE
14 updates in 90 days
  • Typical gap between releases1 days
From the last 14 versions listed on the App Store.
RATING BREAKDOWN
1 ratings
5★100%
4★0%
3★0%
2★0%
1★0%

Store screenshots

ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot

App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

Apple's ad repository couldn't be reached right now. Try again later.

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title.

floor5run4front4down4path4floor boss3givepro91 github3github climb3climb crew3tower3enemies3two3boss3back3crew3givepro913take2mercenaries2rush2behind2chapter2swap2skill2six2

What's new in 1.0.15

Clearer odds for every item. - The odds sheets for skin chests, equipment chests and equipment supply now list the rate per skin, per engraving and per equipment slot. - The same odds are posted on the support site's odds page. - The skin chest's remaining-skin count now includes skins of members you have not recruited yet. - Fixed the English odds text that swapped the number of members and skins.

Released Sep 22, 2026. Current version shipped Oct 21, 2026.

Store description

Take three mercenaries up the tower. A run is five minutes. Enemies rush the one standing in front, and a single tap swaps who that is. [ Swapping the front ] Enemies charge whoever stands in front. The two behind are not touched by them, and the floor boss's skills land on the front as well. From chapter 4 there are enemies that shoot from range, and the two in back take arrows too. From then on, when you swap decides the run. Anyone who goes down comes back injured and sits out the next run. Swap while a big enemy gathers power and you cut the skill short and strike back. [ A floor every six seconds ] At floor 50 the barrier closes and that chapter's floor boss appears. The ten bosses each fight differently. One charges. One splits the ground. [ Eighteen weapons, thirty-six paths ] Choose a path at Lv3 and the run grows down that path to the end. The same sword down the plum blossom path and the meridian path becomes two different weapons. Past Lv5 it evolves. [ Places besides the tower ] Raid the goblin pack in the Treasure Vault and carry out double loot. In Boss Rush the bosses you have beaten come one after another; you compete on how many you can down before you fall. The Abyss gets faster the deeper you go, and it has no bottom. The Trial Tower puts a condition on each one-minute floor. Crew side stories follow what one person left behind. [ Eighteen mercenaries ] Each carries their own weapon and their own skill. Gather shards to bring them in, then raise them with levels and awakening. Speak to them in the quarters and they answer. Portrait, one hand, no internet needed. [ About in-app purchases ] It is free and you can finish it free. Gems and supply packs can be bought inside the app. Contains randomized items: skin chests decide their contents by chance. Odds by grade and the pity count are published under "View odds" in the in-game shop. Skins change only appearance and effects, and the same skin never drops twice. [ Contact ] givepro91@gmail.com Terms of Service https://givepro91.github.io/climb-crew-privacy/terms.html Privacy Policy https://givepro91.github.io/climb-crew-privacy/

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Prices, ranks and reviews are per country. Revenue above is already worldwide.