Ótimo jogo, eu tenho uma sugestão, adicionar a opção de vibração ao pressionar um botão, levar dano e etc, acho que esse feedback tátil deixaria o jogo bem mais imersivo.
Estimated from the grossing charts of Oct 24, 2026 in the 53 countries we track, and ratings growth on the App Store.
From our daily snapshots of every grossing chart and daily ratings counts.
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| Oct 20, 2026 | $1.8K · 1 country |
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| Oct 20, 2026 | 11 ratings |
| Oct 21, 2026 | 11 ratings |
| Oct 22, 2026 | 11 ratings |
| Oct 23, 2026 | 11 ratings |
| Oct 24, 2026 | 11 ratings |
Measured from the store, not estimated.
Latest reviews, United States App Store.
Ótimo jogo, eu tenho uma sugestão, adicionar a opção de vibração ao pressionar um botão, levar dano e etc, acho que esse feedback tátil deixaria o jogo bem mais imersivo.
Um metroidvania bom é com boa arte. Estou gostando.
I wasn’t sure what to expect with this game but was very pleasantly surprised and enjoyed the whole experience. There definitely is a difficulty curve but if you spend time learning the patterns a you can prevail. In typical Soulsborne fashion the opening maps get your feet wet and the difficulty starts to go up as the game progresses. Some tips for folks: -Sometimes it’s better to dodge into the enemy -You can hit the pause button and swap around weapons and tools. Use this to swap freely for the situation, even if it’s just for one mob -Don’t under invest in Stamina, those dodges or ability to run can the difference between life and death -Swap to tokens that match your playstyle -On maps, make note of the colors and black spaces. They are clues for how to solve one kind of puzzle in each map. -Farm if you have to, but by end game the cost of levels are so high that generally killing mobs takes a lot longer. -You don’t need to kill everything. Sometimes it’s easier to just dodge past mobs, especially ones you find tricky. I hope everyone enjoys this game. I beat it by dumping all my stats in Health, Stamina, and Strength and doing tokens that added power and the one dual flask. Thank you for the great time!
As I play through this game, I am strongly reminded of Zelda on the Game Boy. I strongly recommend using a controller, as maneuvering, particularly in boss combat, can be significantly more challenging with touch controls alone. If I had any requests of the developers, it would be to make a tvOS version, as this just begs to be played on a larger screen. I do appreciate the number of people who would take advantage of that feature is likely small!
the controls are unforgiving. As a result Im dying often and making slow progress. Mini bosses are basically impossible for me. I bought it based on the steam recommendations but It’s too punishing. I would recommend an easy mode.
Very cool. It’s essentially just Legend of Zelda mixed with Bloodborne, I haven’t beat it yet but it’s quite fun and if you like Link to the past and such then you’ll like this. We may not have Bloodborne 2, but at least we have Bloodborne 2d.
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Released Aug 26, 2026. Current version shipped Sep 1, 2026.
Prices, ranks and reviews are per country. Revenue above is already worldwide.