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APP STORE

Morta’s Blade

Fatih Beceren · Games · United States store
NOT IN TOP 100 HERE
View on App Store ↗ Instagram card
Revenue a month, worldwide EST
$2.1K
Likely $691 to $6.2K
New ratings
+0
in 3 days, 210 in total
Rating
4.6 of 5
80 ratings in this store
Countries it ranks in
0
was 0 on Oct 18, 2026

Revenue

Estimated from the grossing charts of Oct 25, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / YEAR · WORLDWIDE
$24.9K
59 new ratings a month on average since launch
EST. LIFETIME DOWNLOADS
2.8K to 8K
Estimated from ratings count
WHERE ITS USERS ARE · SHARE OF RATINGS
  • United States 80 ratings38%
  • Turkey 69 ratings33%
  • Italy 22 ratings10%
  • Germany 10 ratings5%
  • United Kingdom 8 ratings4%
  • India 7 ratings3%
  • France 5 ratings2%
  • Spain 2 ratings1%
HOW SURE ARE WE
Not in any grossing chart, so this comes from ratings growth (59 new ratings a month on average since launch): revenue grows with new ratings, more slowly for apps that collect ratings fast. Tested on 418 apps with verified revenue: typically off by about 2 times, and big earners tend to come out low. Countries we don't track (and Google Play in China, which doesn't exist) aren't included, and neither are ads or web payments. Gross revenue before store fees.
RATINGS
80
AVG RATING
4.59
PRICE
$0.99
AGE
108d
LAST UPDATE
6d ago
VERSION
2.0.2
SIZE
344 MB
AGE RATING
17+

Last 30 days

From our daily snapshots of every grossing chart and daily ratings counts.

DAYS IN A GROSSING CHART
0 / 30
COUNTRIES NOW
0 (was 0)
NEW RATINGS, LAST 3 DAYS
+0
EST. REVENUE FROM CHARTS, DAILY · APP STORE ONLY EST
Show daily values
Sep 26, 2026not in a grossing chart
Sep 27, 2026not in a grossing chart
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
Oct 2, 2026not in a grossing chart
Oct 3, 2026not in a grossing chart
Oct 4, 2026not in a grossing chart
Oct 5, 2026not in a grossing chart
Oct 6, 2026not in a grossing chart
Oct 7, 2026not in a grossing chart
Oct 8, 2026not in a grossing chart
Oct 9, 2026not in a grossing chart
Oct 10, 2026not in a grossing chart
Oct 11, 2026not in a grossing chart
Oct 12, 2026not in a grossing chart
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Oct 14, 2026not in a grossing chart
Oct 15, 2026not in a grossing chart
Oct 16, 2026not in a grossing chart
Oct 17, 2026not in a grossing chart
Oct 18, 2026not in a grossing chart
Oct 19, 2026not in a grossing chart
Oct 20, 2026not in a grossing chart
Oct 21, 2026not in a grossing chart
Oct 22, 2026not in a grossing chart
Oct 23, 2026not in a grossing chart
Oct 24, 2026not in a grossing chart
Oct 25, 2026not in a grossing chart
Best rank Sep 26, 2026: not ranked. Now: not ranked. Days at zero are days outside every grossing chart.
RATINGS IN THE CORE COUNTRIES, DAILY
Show daily values
Oct 22, 2026210 ratings
Oct 23, 2026210 ratings
Oct 24, 2026210 ratings
Oct 25, 2026210 ratings
210 on Oct 22, 2026, 210 on Oct 25, 2026. New ratings track new downloads, even outside the charts.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
2 purchases listed
  • Founder’s Pack$2.99
  • Founder’s Legacy Pack$7.99
Top in-app purchases as listed on the App Store, in local prices.
REVIEW MOMENTUM
2.4 reviews / week
  • Trendfalling
  • Recent reviews average4.3 stars
  • Recent 1 and 2 star share11%
From the latest 35 written reviews, covering 104 days.
RELEASE CADENCE
7 updates in 90 days
  • Typical gap between releases4 days
From the last 13 versions listed on the App Store.
RATING BREAKDOWN
80 ratings
5★74%
4★18%
3★4%
2★4%
1★1%

What users want

From the latest 35 reviews on the United States App Store, Jul 13, 2026 to Oct 10, 2026: 11% are 1 or 2 stars. Open a theme to read what people wrote.

WHAT THEY COMPLAIN ABOUT · SHARE OF BAD REVIEWS

Only 4 of the latest 35 reviews are 1 or 2 stars, too few to find patterns. Users are mostly happy.

WHAT THEY ASK FOR
  • It would be nice to have one to help backtrack and fine new locations not already visited. 3★, Oct 4, 2026
  • I wished the game was larger. 5★, Aug 28, 2026
WORDS THAT KEEP COMING UP IN BAD REVIEWS

Nothing stands out.

WHAT THEY LOVE · SHARE OF GOOD REVIEWS
Fun, addictive28%

8 of the 4 and 5 star reviews.

★★★★★ So far I've really enjoyed my time.
★★★★★ Like the simple controls and graphics
★★★★★ Runs well and seems fun, look forward to see how it improves over time.
Easy to use10%

3 of the 4 and 5 star reviews.

★★★★★ Like the simple controls and graphics
★★★★★ It's hard to understand the attack cooldown and it's too easy to accidentally open the menu in combat.
★★★★★ Easy to play and fun for on the go.
Looks great7%

2 of the 4 and 5 star reviews.

★★★★★ The immersion of this game is surprising awesome. It definitely had a great feel. I beat the game after about 4-5 hours. The combat is fairly one dimensional and the games progression feels very sudden. I wished the…
★★★★★ I respect the decision to not tell the player exactly where to go, but it doesn't seem like the stated design of having the player ask around for clues pans out.
Fast7%

2 of the 4 and 5 star reviews.

★★★★★ I haven't had a chance to really dive deep, but so far the graphics are cool, the movement smooth, the task seem to be plenty and the game is open world, this to me was a no brainer at $2 bucks!
★★★★★ Controls are pretty smooth.
Great support7%

2 of the 4 and 5 star reviews.

★★★★★ More than happy to support!
★★★★★ I fully support the creator and their vision for this project.

Found by matching words and phrases in the reviews, not read by a person. A review can count toward more than one theme.

What users say

Latest reviews, United States App Store.

★★★★★Oct 10, 2026
Pretty disappointed

Seemed like a cool fun, but basic game. The fact that you can not save (only at set fires) really sucks. If I’m playing and have to go do something else and go away from the game, it makes you start at last save, even if you don’t close game.

★★★★★Oct 8, 2026
Looks good

I was super excited when I stumbled upon this in the App Store. Paid for the download and started playing it but on an iPhone SE 2022 it’s just too small to enjoy. Found out I could download an older version on my iPad Pro, but upon start, it appears it’s not optimized for iPad as there’s no option to move forward or look around or do anything. Sucks, looks like fun, but I don’t wanna play it on a tiny screen.

★★★★★Oct 4, 2026
No map, no way to fix armor…What gives?

This game is just ok. I say that before saying it’s fun, because the flaws overshadow the fun. First, there’s no map. What gives? It would be nice to have one to help backtrack and fine new locations not already visited. Second, I didn’t realize that all pieces of armor end up at 0 defense until I found a market and wanted to compare their armor for sale with what I have, but the piece of Amber armor I got with the Founder’s Pack in-app-purchase for $8 ended up being useless junk after a few battles. Is that to try to force players to spend more money on more founder’s packs? At least have the blacksmith offer to repair armor, because that’s some BS. I wouldn’t have spent the money if I knew that would happen. Third, side quests are meh at best: get some flowers, find the guy by finding notes…but they’re made worse by not having the quest log update when notes are found or with a log of dialogue with NPCs. It’s frustrating when returning to the game after having to turn it off and do real world things. Fourth, the quest log sucks. It doesn’t update, as mentioned earlier. It adds a quest when it’s activated, but I haven’t seen it update when progress is made such as finding a series of notes that hint where a guy can be found. How about adding an auto-update after steps are accomplished? Fifth, Save spots are few and far between. This has caused quests to be lost, victories and treasures to be lost, and I don’t remember what I have to go back and do again after dying. It blows. How about adding a save feature to the pause or inventory screen? It would save a lot of headaches for players. Sixth, what’s up with no resting spots? I mean, there’s no option to rest and restore health at campsites where games are saved; there are no inns in towns where a player can pay to spend the night…it forces the player to have to buy food items or potions to replenish health…it blows. Seventh, what gives with not putting the item description on items at the market? I don’t want to buy anything if I don’t know what it does. Who would? It’s dumb. Especially when treasures give so little money. It’s ridiculous. Either make rewards pay out more, or provide more treasures and food items in the wild to be found. And add item descriptions to items that vendors sell. Eighth, can we have teleporting portals or something to fast travel between places that have already been visited and activated? This slow travel on foot or horse may have worked for Morrowind, but not for this game. Otherwise, I like the cell-shades graphics. I gave the review 3 stars, though, it’s a toss up between 2 and 3, if being honest.

★★★★★Sep 21, 2026
Up and coming

Possible good dungeon crawler for mobile gaming

★★★★★Sep 20, 2026
Seems like a great game!

I haven’t had a chance to really dive deep, but so far the graphics are cool, the movement smooth, the task seem to be plenty and the game is open world, this to me was a no brainer at $2 bucks!

★★★★★Sep 18, 2026
Review?

Well I just started this game. I’m only rating for the reward.

Store screenshots

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App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

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Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title.

morta5world5morta blade5open world5blade4world morta3open3rpg2discover2hidden2fight2way2brings2

What's new in 2.0.2

*Added support for iPhone Duo.

Released Jul 9, 2026. Current version shipped Oct 19, 2026.

Store description

Morta’s Blade is an open-world fantasy RPG designed to be played with one hand. Explore a vast world at your own pace, travel through different regions, enter caves, investigate ancient ruins, discover hidden paths, and fight the creatures that stand in your way. As you journey across deserts, forests, swamps, and frozen lands, you will find new equipment, grow stronger, and slowly uncover the secrets behind the world of Morta. What makes Morta’s Blade unique is how it brings the feeling of a classic open-world RPG to mobile in a simple and smooth way. Instead of crowded buttons and complicated controls, the game is built around a vertical screen and one-handed play, making exploration and combat feel natural wherever you are. In Morta’s Blade, you do more than fight enemies. You observe your surroundings, search for new routes, collect useful items, and discover the mysteries hidden in each region. Every corner may lead to a new danger, a new reward, or a detail that brings you closer to the story. Draw your blade and begin your own adventure in the open world of Morta.

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