The designs are adorable but omg this game has no profession besides getting a higher score.
Estimated from the grossing charts of Oct 23, 2026 in the 53 countries we track, and ratings growth on the App Store.
From our daily snapshots of every grossing chart and daily ratings counts.
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| Oct 13, 2026 | 48 ratings |
| Oct 14, 2026 | 48 ratings |
| Oct 15, 2026 | 48 ratings |
| Oct 17, 2026 | 49 ratings |
| Oct 18, 2026 | 49 ratings |
| Oct 20, 2026 | 50 ratings |
| Oct 22, 2026 | 50 ratings |
| Oct 23, 2026 | 50 ratings |
Measured from the store, not estimated.
Latest reviews, United States App Store.
The designs are adorable but omg this game has no profession besides getting a higher score.
Really fun, but you can't click 'restart' after a game. You have to close the app and reopen it
This game JUST released so I have encountered several bugs (none are game breaking) but it’s still incredibly fun! Adding in 360 degree movement allows you to be much more strategic in where and how you drop fruits and the placement feels simple and intuitive. There’s also some MASSIVE improvements over the original Suika game like: When you drop fruits and they’re outside of the safe zone, you get a 5-7 second grace period where you can try to push them in or wait for gravity to settle before you lose. There’s a new system where if you merge enough fruits in a short period of time you start racking up bonus points, this helps keep the game engaging. The gravity isn’t just a gameplay gimmick, it also causes the fruits to act almost magnetic which helps you pack as many fruits into the safe zone as possible. I feel completely satisfied with the $0.99(usd) price and I’m looking forward to future content updates!
Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.
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Most repeated terms in the listing. Highlighted ones also appear in the title.
Released Mar 12, 2026. Current version shipped Aug 31, 2026.
Prices, ranks and reviews are per country. Revenue above is already worldwide.
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