← Back to charts
Vampire Crawlers icon
APP STORE

Vampire Crawlers

Poncle · Games · United Kingdom store
NOT IN TOP 100 HERE
View on App Store ↗ Google Play version →
Revenue a month, worldwide EST
$3.2M
Likely $1.1M to $9.2M
▲ >999% in 9 days
New ratings
+193
in 9 days, 193 in total
Rating
3.6 of 5
10 ratings in this store
Countries it ranks in
23
was 49 on Oct 14, 2026

Revenue

Estimated from the grossing charts of Oct 21, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / MONTH · WORLDWIDE · BOTH STORES
$3.2M
Range $1.1M to $9.2M
EST. REVENUE / YEAR · WORLDWIDE
$38.7M
App Store $973.4K + Google Play $2.2M a month
EST. LIFETIME DOWNLOADS
350 to 1K
Estimated from ratings count
WHERE IT EARNS · EST. / MONTH
  • Japan #49 Games: Card (iOS), #17 Games: Card (Play)$1.1M · 35%
  • Saudi Arabia #23 Games: Card (Play)$418.9K · 13%
  • South Korea #49 Games: Card (iOS), #22 Games: Card (Play)$380.1K · 12%
  • United States #29 Games: Card (Play)$301.8K · 9%
  • Vietnam #79 Games: Card (iOS), #16 Games: Card (Play)$101.1K · 3%
  • Germany #93 Games: Card (iOS), #40 Games: Card (Play)$82.3K · 3%
  • Italy #28 Games: Card (Play)$73.6K · 2%
  • France #27 Games: Card (Play)$70.5K · 2%
44 more countries
  • Spain #93 Games: Card (iOS), #17 Games: Card (Play)$56K · 2%
  • Qatar #17 Games: Card (Play)$51.4K · 2%
  • Kuwait #76 Games: Card (iOS), #32 Games: Card (Play)$49.8K · 2%
  • Brazil #77 Games: Card (iOS), #23 Games: Card (Play)$42.3K · 1%
  • Hong Kong #33 Games: Card (Play)$39.3K · 1%
  • United Kingdom #32 Games: Card (Play)$35.5K · 1%
  • Israel #33 Games: Card (Play)$29K · 1%
  • Canada #18 Games: Card (Play)$28.9K · 1%
  • Mexico #16 Games: Card (Play)$28.5K · 1%
  • Ukraine #73 Games: Card (iOS), #32 Games: Card (Play)$25K · 1%
  • UAE #24 Games: Card (Play)$24.4K · 1%
  • Thailand #51 Games: Card (iOS), #17 Games: Card (Play)$21.7K · 1%
  • Kazakhstan #53 Games: Card (iOS), #32 Games: Card (Play)$20.6K · 1%
  • Indonesia #82 Games: Card (iOS), #25 Games: Card (Play)$19.1K · 1%
  • Poland #65 Games: Card (iOS), #19 Games: Card (Play)$18.3K · 1%
  • Taiwan #25 Games: Card (Play)$17.3K · 1%
  • Netherlands #23 Games: Card (Play)$16.4K · 1%
  • Australia #25 Games: Card (Play)$13.1K · 0%
  • Sweden #59 Games: Card (iOS), #19 Games: Card (Play)$11.2K · 0%
  • Czechia #31 Games: Card (Play)$10.9K · 0%
  • Nigeria #33 Games: Card (Play)$9.9K · 0%
  • Pakistan #33 Games: Card (Play)$8.2K · 0%
  • Romania #93 Games: Card (iOS), #31 Games: Card (Play)$7.8K · 0%
  • Turkey #26 Games: Card (Play)$6.8K · 0%
  • Belgium #27 Games: Card (Play)$6.6K · 0%
  • Chile #81 Games: Card (iOS), #33 Games: Card (Play)$6.1K · 0%
  • Colombia #33 Games: Card (Play)$6.1K · 0%
  • Greece #68 Games: Card (iOS), #31 Games: Card (Play)$5.5K · 0%
  • Argentina #80 Games: Card (iOS), #33 Games: Card (Play)$5.3K · 0%
  • Finland #51 Games: Card (iOS), #31 Games: Card (Play)$4.9K · 0%
  • India #79 Games: Card (iOS)$4.8K · 0%
  • Malaysia #34 Games: Card (Play)$4.8K · 0%
  • Norway #31 Games: Card (Play)$4.2K · 0%
  • Austria #27 Games: Card (Play)$4.2K · 0%
  • Egypt #92 Games: Card (iOS), #33 Games: Card (Play)$4.2K · 0%
  • Portugal #31 Games: Card (Play)$4K · 0%
  • Denmark #31 Games: Card (Play)$3.7K · 0%
  • Switzerland #31 Games: Card (Play)$3.6K · 0%
  • Peru #66 Games: Card (iOS), #33 Games: Card (Play)$2.8K · 0%
  • Singapore #32 Games: Card (Play)$2.8K · 0%
  • Philippines #85 Games: Card (iOS)$2.5K · 0%
  • Ireland #29 Games: Card (Play)$2K · 0%
  • New Zealand #32 Games: Card (Play)$1.8K · 0%
  • South Africa #33 Games: Card (Play)$659 · 0%
HOW SURE ARE WE
Calibrated range: for apps in the top 50, our estimates were within about 30% of published figures for 9 of 12 apps tested. Countries we don't track (and Google Play in China, which doesn't exist) aren't included, and neither are ads or web payments. Gross revenue before store fees.
RATINGS
10
AVG RATING
3.60
PRICE
£8.99
AGE
10d
LAST UPDATE
8d ago
VERSION
1.6.3
SIZE
1053 MB
AGE RATING
9+

Last 28 days

From our daily snapshots of every grossing chart and daily ratings counts.

DAYS IN A GROSSING CHART
10 / 28
COUNTRIES NOW
23 (was 0)
NEW RATINGS, LAST 7 DAYS
+164
EST. REVENUE A MONTH, DAILY · BOTH STORES EST
Show daily values
Sep 24, 2026not in a grossing chart
Sep 25, 2026not in a grossing chart
Sep 26, 2026not in a grossing chart
Sep 27, 2026not in a grossing chart
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
Oct 2, 2026not in a grossing chart
Oct 3, 2026not in a grossing chart
Oct 4, 2026not in a grossing chart
Oct 5, 2026not in a grossing chart
Oct 6, 2026not in a grossing chart
Oct 7, 2026not in a grossing chart
Oct 8, 2026not in a grossing chart
Oct 9, 2026not in a grossing chart
Oct 10, 2026not in a grossing chart
Oct 11, 2026not in a grossing chart
Oct 12, 2026$1K a month
Oct 13, 2026$9.6K a month
Oct 14, 2026$10.1K a month
Oct 15, 2026$3.5M a month
Oct 16, 2026$3.4M a month
Oct 17, 2026$3.3M a month
Oct 18, 2026$3.7M a month
Oct 19, 2026$3.7M a month
Oct 20, 2026$3.4M a month
Oct 21, 2026$3.2M a month
The same estimate as the headline, saved every day. Best rank Sep 24, 2026: not ranked. Now: #49 Games: Card · JP.
RATINGS IN THE CORE COUNTRIES, DAILY
Show daily values
Oct 12, 20260 ratings
Oct 13, 20260 ratings
Oct 14, 202629 ratings
Oct 15, 202683 ratings
Oct 16, 202689 ratings
Oct 17, 2026130 ratings
Oct 18, 2026145 ratings
Oct 19, 2026169 ratings
Oct 20, 2026181 ratings
Oct 21, 2026193 ratings
0 on Oct 12, 2026, 193 on Oct 21, 2026. New ratings track new downloads, even outside the charts.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
No in-app purchases
Earns from its upfront price, ads or payments outside the store.
REVIEW MOMENTUM
4.0 reviews / week
  • Recent reviews average2.5 stars
  • Recent 1 and 2 star share50%
From the latest 4 written reviews, covering 7 days.
RELEASE CADENCE
2 updates in 90 days
  • Typical gap between releases8 days
From the last 2 versions listed on the App Store.
RATING BREAKDOWN
10 ratings
5★50%
4★0%
3★20%
2★20%
1★10%

What users say

Latest reviews, United Kingdom App Store.

★★★★★Oct 20, 2026
Great game, bad port

This is an exceptional game on any platform, but iOS is undoubtedly the worst way to play it. This is another shockingly lazy port, little more than a recompilation with little or nothing done to adapt the game or consider ergonomics and user experience. This isn't just unimaginative, nor simply a missed opportunity, but actively undermines the quality of the game. So, on iPhone most of the screen space goes completely unused, while fonts intended for much larger screens become needlessly minuscule, squashed into a postage stamp in the centre of the phone's screen. The experience on iPad is incomparably better, and would have been the definitive way to play the game were it not hamstrung by the insistence on an internet connection even to be allowed to start the (single player, offline) game - so you'd better keep this mobile port at home...! So many obviously bad decisions have been made in this port that one struggles to understand how this happened.

★★★★★Oct 19, 2026
Lost Saves

It's a good game and if you've tried it on other formats a good port. However, at the moment the iOS version suffers from randomly losing your save data. Until they fix that it’s hard to recommend this version.

★★★★★Oct 18, 2026
Bad port :(

This game is amazing, I have countless hours in it on Steam but the mobile port is disappointing, most of the screen is unused and no portrait mode like Vampire Survivors. I trust this dev team and I hope they will make it better.

★★★★★Oct 14, 2026
Great game, but requires an internet connection

I downloaded this game for playing on my commute. It is great fun and highly addictive (just like Vampire Survivors). However, the game will not start up if you have no internet connection, for example if you are on a plane, or if your train route has patchy mobile connectivity (like mine does). I can’t see why the game needs an internet connection, I’ve bought it, downloaded it to my phone storage and it is single player.

Apps like this

Same category, earning about as much.

Store screenshots

ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot

App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

Apple's ad repository couldn't be reached right now. Try again later.

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title.

survivors5vampire survivors5vampire4turn based3either take3take time3time tactical3tactical turns3turns fast3fast humanly3humanly outcome3outcome always3always accurate3accurate call3call hyper3hyper reason3cards ascending3ascending mana3power ups3explore3turns3hyper3combos3take3

What's new in 1.6.3

New Icon and Save stability fix

Released Oct 12, 2026. Current version shipped Oct 14, 2026.

Store description

In a dark world, a new adventure begins. Explore maps, level up powers, kill monsters. Find treasures. From the somehow triple-BAFTA‑winning creators of Vampire Survivors, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors turns the snowballing thrill of Survivors into a hyper turn‑based, card‑driven BLOBBER with rogue-lite elements. Build busted decks, explore familiar dungeons from a new perspective, and unleash world‑ending combos. Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! What is this game about Snowballing, turn‑based carnage: Play cards in ascending mana order to land combos; each step multiplies the next card’s effect. Use Wilds to extend the stack and keep going to 10, 20, 30… Can you reach infinite? Pick your pace: Either take your time and be tactical, or play turns as fast as you humanly can: The outcome is always accurate, we call it hyper for a reason! Deck-Building: Accumulate experience and level up to gain new cards, headbutt chests for customization gems and power‑ups; chase weapon evolutions and summon survivors to trigger cascade of effects and break the game. Crawling: Explore multi‑floor dungeons packed with something seldom seen in Vampire Survivors: functioning walls. And then all sorts of unique treasures and interactions. Find the shovel to dig into the next floor, that will most likely take place in the clouds! Starting Tips: - Try different Crawlers, each one changes your deck. - Visit the village after every run and remember to buy Power-Ups. - Play cards in ascending mana to trigger combos.

See this store page in another country

Prices, ranks and reviews are per country. Revenue above is already worldwide.