This has become my new favorite phone game I just wish it was less expensive to unlock the whole game.
Estimated from the grossing charts of Oct 26, 2026 in the 53 countries we track, and ratings growth on the App Store.
From our daily snapshots of every grossing chart and daily ratings counts.
| Sep 28, 2026 | not in a grossing chart |
| Sep 29, 2026 | not in a grossing chart |
| Sep 30, 2026 | not in a grossing chart |
| Oct 1, 2026 | not in a grossing chart |
| Oct 2, 2026 | not in a grossing chart |
| Oct 3, 2026 | not in a grossing chart |
| Oct 4, 2026 | not in a grossing chart |
| Oct 5, 2026 | not in a grossing chart |
| Oct 6, 2026 | not in a grossing chart |
| Oct 7, 2026 | not in a grossing chart |
| Oct 8, 2026 | not in a grossing chart |
| Oct 9, 2026 | not in a grossing chart |
| Oct 10, 2026 | not in a grossing chart |
| Oct 11, 2026 | not in a grossing chart |
| Oct 12, 2026 | $2.4K a month |
| Oct 13, 2026 | $7.7K a month |
| Oct 14, 2026 | $2.3K a month |
| Oct 15, 2026 | not in a grossing chart |
| Oct 16, 2026 | not in a grossing chart |
| Oct 17, 2026 | not in a grossing chart |
| Oct 18, 2026 | not in a grossing chart |
| Oct 19, 2026 | not in a grossing chart |
| Oct 20, 2026 | not in a grossing chart |
| Oct 21, 2026 | not in a grossing chart |
| Oct 22, 2026 | not in a grossing chart |
| Oct 23, 2026 | not in a grossing chart |
| Oct 24, 2026 | not in a grossing chart |
| Oct 25, 2026 | $2.4K a month |
| Oct 26, 2026 | $2.3K a month |
| Oct 27, 2026 | not in a grossing chart |
| Oct 13, 2026 | 150 ratings |
| Oct 14, 2026 | 150 ratings |
| Oct 15, 2026 | 151 ratings |
| Oct 17, 2026 | 151 ratings |
| Oct 18, 2026 | 151 ratings |
| Oct 20, 2026 | 151 ratings |
| Oct 22, 2026 | 151 ratings |
| Oct 23, 2026 | 151 ratings |
| Oct 24, 2026 | 151 ratings |
| Oct 25, 2026 | 151 ratings |
| Oct 26, 2026 | 151 ratings |
Measured from the store, not estimated.
From the latest 16 reviews on the United States App Store, Jun 19, 2025 to Sep 9, 2026: 6% are 1 or 2 stars. Open a theme to read what people wrote.
Only 1 of the latest 16 reviews are 1 or 2 stars, too few to find patterns. Users are mostly happy.
Nothing stands out.
10 of the 4 and 5 star reviews.
★★★★★ This has become my new favorite phone game I just wish it was less expensive to unlock the whole game.
★★★★★ Being able to challenge friends anytime would make the game feel much more competitive and way more fun.
★★★★★ First off, this game is great — a ton of fun and the little Easter egg characters have a Mike Tyson's Punch-Out vibe.
3 of the 4 and 5 star reviews.
★★★★★ Pros: -Fun unique perk synergies -Easy to learn moveset/tactics -Addicting gameplay loop -Solid opponent progression -No secondary monetary currency (gold/credits) -Good usable strategies in between rounds…
★★★★★ The only real flaw, is that the UI could use some improvement.
★★★★★ Update: A few months ago I reviewed this game and gave it 3 stars, primarily due to a fun gameplay loop that was hurt by bad UI.
3 of the 4 and 5 star reviews.
★★★★★ Two solid quality of life additions: first would be a running log of how perks affect different parts of your boxer.
★★★★★ Cons: -Questionable sim moves -Lack of gym progression -Talent scouting is weak -Random crashes -Custom fighter has random talents -$10 price tag for full game -Low quality U.I.
★★★★★ But maybe that's just my preference for realistic rankings irl.
3 of the 4 and 5 star reviews.
★★★★★ Now I play primarily using “free will” (great name for auto mode) and have found that with the combat speed set to 5x, the game breaks in ways that make it seem like something is causing the turn order to overlap,…
★★★★★ Plenty of content is available for free, but the $8 upgrade was so worth full access.
★★★★★ You basically get the full game for free, you can spend some cash for more boxer spaces and extra perks if you enjoy it but it's not needed at all.
2 of the 4 and 5 star reviews.
★★★★★ Pros: -Fun unique perk synergies -Easy to learn moveset/tactics -Addicting gameplay loop -Solid opponent progression -No secondary monetary currency (gold/credits) -Good usable strategies in between rounds…
★★★★★ The fighting mechanics are simple really easy to understand and short description to not make it too hard.
Found by matching words and phrases in the reviews, not read by a person. A review can count toward more than one theme.
Latest reviews, United States App Store.
This has become my new favorite phone game I just wish it was less expensive to unlock the whole game.
I think the game would be even better if it added a way to add friends and duel them online. Instead of having to pass the same phone back and forth, each player could use their own phone and see the fight from their own screen. That would make matches more exciting because you wouldn’t know what move the other boxer is planning until they make it. Being able to challenge friends anytime would make the game feel much more competitive and way more fun.
Worth paying for to unlock extra skills. Only problem is sometimes erases save if your storage is full on your phone. And the save string system doesn’t seem to work properly
First off, this game is great — a ton of fun and the little Easter egg characters have a Mike Tyson’s Punch-Out vibe. I’m personally enamored with adjusting/combining boxer perks to find the best for each boxer to use. Now I play primarily using “free will” (great name for auto mode) and have found that with the combat speed set to 5x, the game breaks in ways that make it seem like something is causing the turn order to overlap, which sometimes results in my boxer getting a decision win when it shouldn’t (before the end of a match/round) or my boxer getting knocked out when it’s still standing. The most frustrating of the bugs is my boxer dying from this — I’ve had a few boxers go 27-0 and their first loss is a death attributed to them instead of their opponent who actually has the filled death meter. I thought maybe switching apps or answering messages from the banner preview was causing this until it happened on its own once. Two solid quality of life additions: first would be a running log of how perks affect different parts of your boxer. Total damage/accuracy increases/decreases and what punches/body parts they affect would be great. Second, some way to affect fighter “personalities” in auto mode. For example, if I choose a perk where my boxer gets 25% more damage fighting inside, they will become more aggressive about getting inside and use hooks and uppercuts more. Or if I choose many countering perks, the boxer will let their opponent come to them more. Overall worth the money spent and the dev seems to care about improving the game (last update was a day ago) so I’m looking forward to the fixes and to see how this game evolves. (:
Pros: -Fun unique perk synergies -Easy to learn moveset/tactics -Addicting gameplay loop -Solid opponent progression -No secondary monetary currency (gold/credits) -Good usable strategies in between rounds -Funny/Quirky character design and announcer voice Cons: -Questionable sim moves -Lack of gym progression -Talent scouting is weak -Random crashes -Custom fighter has random talents -$10 price tag for full game -Low quality U.I. I believe the game could use a few more perks, ai sim improvements, plus a slight price decrease to $6-$8 bucks and this game would be a true diamond in the rough on the App Store. For a independent game this thought out is 5 stars regardless
I absolutely love this game. There are so many different specialities and perks a fighter can have. Late game the ai is so much better than I am so I just let it cook. One of my absolute favorite things about this game is that even without paying for the full game you can get your fighters to #1. I’ve got two things I would like to see changed/added but they are very minor and this is a 10/10 game in every way. Around rank #100 it gets very hard to keep track of the perks you and your opponents have. This leads me to giving up on keeping up with it and just letting the ai win for me. I wouldn’t like to see less perks but maybe a way to easily see which ones affect a move you are about to choose. I may not be understanding something but the amount of injury taken doesn’t make sense. It doesn’t feel like uppercuts, hooks or body shots injury for more than a jab. I can see that the chance is higher but that doesn’t matter when I am knocking the opponent down every other punch. The perk that gives you bonus health for each mrdr is my favorite so it’d be nice if I could make a build around close range and actually trust that after 10 uppercuts they are going to be down for good and not just get back up over and over again.
Same category, earning about as much.
Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.
Where this app is buying and earning its users. Each link opens pre filtered.
Most repeated terms in the listing. Highlighted ones also appear in the title.
Released Apr 17, 2025. Current version shipped Oct 23, 2026.
Prices, ranks and reviews are per country. Revenue above is already worldwide.