集中できて楽しいアプリです。1度無双するとずっとレベルアップしてついずっとやってしまいます。しかしレベル56をプレイしていると途中でどの果物、野菜をタップしても移動せずにクリアができません。т тバグの直しをお願いします!
Estimated from the grossing charts of Oct 25, 2026 in the 53 countries we track, and ratings growth on the App Store.
From our daily snapshots of every grossing chart.
| Sep 26, 2026 | not in a grossing chart |
| Sep 27, 2026 | not in a grossing chart |
| Sep 28, 2026 | not in a grossing chart |
| Sep 29, 2026 | not in a grossing chart |
| Sep 30, 2026 | not in a grossing chart |
| Oct 1, 2026 | not in a grossing chart |
| Oct 2, 2026 | not in a grossing chart |
| Oct 3, 2026 | not in a grossing chart |
| Oct 4, 2026 | not in a grossing chart |
| Oct 5, 2026 | not in a grossing chart |
| Oct 6, 2026 | not in a grossing chart |
| Oct 7, 2026 | not in a grossing chart |
| Oct 8, 2026 | not in a grossing chart |
| Oct 9, 2026 | not in a grossing chart |
| Oct 10, 2026 | not in a grossing chart |
| Oct 11, 2026 | not in a grossing chart |
| Oct 12, 2026 | not in a grossing chart |
| Oct 13, 2026 | not in a grossing chart |
| Oct 14, 2026 | not in a grossing chart |
| Oct 15, 2026 | not in a grossing chart |
| Oct 16, 2026 | not in a grossing chart |
| Oct 17, 2026 | not in a grossing chart |
| Oct 18, 2026 | not in a grossing chart |
| Oct 19, 2026 | not in a grossing chart |
| Oct 20, 2026 | not in a grossing chart |
| Oct 21, 2026 | not in a grossing chart |
| Oct 22, 2026 | not in a grossing chart |
| Oct 23, 2026 | not in a grossing chart |
| Oct 24, 2026 | not in a grossing chart |
| Oct 25, 2026 | not in a grossing chart |
Measured from the store, not estimated.
Latest reviews, Germany App Store.
集中できて楽しいアプリです。1度無双するとずっとレベルアップしてついずっとやってしまいます。しかしレベル56をプレイしていると途中でどの果物、野菜をタップしても移動せずにクリアができません。т тバグの直しをお願いします!
I find this extremely disappointing. This studio released an amazing game like pocket build and had huge updates planned and an amazing roadmap. The game sadly got abandoned even with so much potential and now it produces weird games like this. There is no reason to play this game. No fun, No purpose, No beauty, Nothing. Jaynesh (The founder of Moonbear as far as I know) has an (also abandoned) YouTube channel where he shared his passion for mobile gaming and talked about all the amazing stuff that they are working on for pocket build (like trains, vehicles, etc etc) It is all so disappointing. Has the studio been sold? Why not capitalize on Pocket Build? even if you wanted to create a new game, why not stay in that niche that you know works for you? (Maybe a city builder, a factory simulator for mobile, a zoo game, a roller coaster game?) any open world creative game with the kind of graphic of pocket build for mobile would have been an absolute hit. PC games like Planet Zoo, Satisfactory, City skylines, Planet Coaster all fit right into the same niche of creative sandbox games as pocket build. Bring them to mobile and boom. But instead of updating what works, or creating something new that you know people love, you create stuff like this. Sad to see, there was so much potential.
Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.
Apple only publishes ads shown in the EU (EU Digital Services Act), with a 7 day delay. An app that advertises only outside the EU shows nothing here.
Where this app is buying and earning its users. Each link opens pre filtered.
Most repeated terms in the listing. Highlighted ones also appear in the title.
Released Dec 19, 2023. Current version shipped Apr 25, 2024.
Prices, ranks and reviews are per country. Revenue above is already worldwide.