Latest reviews, Japan App Store.
★★★★★Oct 22, 2026
Challenging, Solid QualityGameplay has a good balance of skill and luck, progression is hard-earned but rewarding. Minimal bugs. Not a ton of bells and whistles, I think it would be fun if I could manually roll the dice for example. Definitely worth a few bucks if you want something to play on the bus instead of scrolling.
★★★★★Oct 21, 2026
Challenging but super funThis game is hard at first to get started because you lack the power and gold to do much at the beginning but once you get going you cant put it down. I find myself saying ok after this fight ill put it down and come back to it and i end up just going until i die and find its been 30+ minutes. Devs did a good job and i cant wait to see what comes out in updates. Game is $6 for everything great deal for hours of entertainment.
★★★★★Oct 18, 2026
DunFun
★★★★★Oct 1, 2026
Hidden GemI started with the newer Short Circuit Studio games and liked them so much that I went back and found this gem. It’s a bit of a slow start, but some of the combinations you can get as you unlock heroes is rewarding. I hope the coming soon parts are still coming. And with all games and apps, if you play more than 3 hours, you should pay for it. Have you seen what a ticket to the movies is these days? Happy to support this game studio.
★★★★★Sep 14, 2026
Needs tweakingGreat concept but just need quality of life improvements. Absolutely needs a way to speed up animation and maybe adjust coins earned to be just a little higher.
★★★★★Sep 8, 2026
Scratches that itchReally does a great job being simple and easy to understand, yet unique and challenging enough(especially early game) that I’ve been hooked.
As long as dev(s) continue to add content so I can test my now stronger character on different campaigns then I’ll stay content though I have pretty much exhausted the current content and can roll through it.
If you can swing 5 bucks worth it, highly recommend you support this dev. If you don’t have a lot of disposable income then I’d wait until the next big update or two to make sure you have content to keep you engaged and happy with your purchase.
Devs - difficulty levels for current and future campaigns? Could create more replayability as your characters become OP to standard difficulty. Also, rebalance some of the weapon styles or maybe even better standardize the point/roll needed for moves across classes and/or styles and introducing other buffs/nerfs to counteract the lack of point totals differences. I find myself choosing the same class for having no need to re-learn my combo points needed and Warrior especially has an obvious best set up so why switch if I’m just farming? A super challenge or boss challenge where difficulty spikes and allows for late game excitement and need for strategy. Could even have perks or upgrades that only are usable in this mode to lessen OP normal play potential.
Great work and please give a fan some more campaigns and enemies. Looking forward to more content.