2 stars
Estimated from the grossing charts of Oct 23, 2026 in the 53 countries we track, and ratings growth on the App Store.
From our daily snapshots of every grossing chart.
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Measured from the store, not estimated.
From the latest 15 reviews on the United States App Store, Jul 3, 2022 to Sep 15, 2026: 20% are 1 or 2 stars. Open a theme to read what people wrote.
Only 3 of the latest 15 reviews are 1 or 2 stars, too few to find patterns. Users are mostly happy.
Nothing stands out.
Not enough good reviews in English to tell.
Found by matching words and phrases in the reviews, not read by a person. A review can count toward more than one theme.
Latest reviews, United States App Store.
2 stars
I have played a variety of merge games and my overall favorite element is the option to customize/decorate a space. This one skipped the story about some woman whose husband kicked her out and she has to start over which eventually gets boring and I just skip through altogether. However, the feature I truly appreciate the most, besides no random pop up ads, is how the generators auto upgrade. The game developers just don’t know thankful I am to spare me the hassle of collecting random pieces to put together taking up the little board space and three free storage slots. I’ve only made it level 14, so there may be some cons along the way but so far this game is a five star experience.
Could offer more in the game there is a lot you have to go through to get the goods needed could offer a booster which cuts down on the item or amount
This is better than Merge Cooking, but the problem is these games aren’t built for the long haul, unless you’re willing to pay to keep playing. I got to level 25. Woke up, played about 20 minutes, and now all I can do is wait awhile for energy, then I’ll be able to play for maybe 5 minutes. There’s way more waiting than playing, because I’m not going to buy diamonds every 5 minutes. This game hasn’t lasted a week, and anyone with more time on their hands will get sick of it faster. The developers really need to think long-term. Ya get 100 energy and at level 25, it’s usually not enough to complete 1 order. Some orders are utterly ridiculous. There’s hardly any easy orders and the couple little side things don’t yield enough to help keep you playing. The orders need to be easier to fulfill. Some of the items you have to get shouldn’t be in the game, it’s too much. They need more ways to earn energy. And it also seems the structures ya build (mostly with coins) seem to need more coins, even for stupid, small things, which makes no sense, but that’s this game. Everything takes more to build, more energy, more coins, and it has become unplayable for me in about a week, maybe less. I’ll look into when these games were made and get a more recent one to see if they learned from their mistakes, but they should be fixing this and merge cooking, or remove them from the App Store.
I’ve had this game downloaded for an over a month. This game would be more fun to play if there were ways to earn gems and energy. Only way to earn energy is with gems. Can only get energy by buying with gems or an online purchase . Mini games don’t really allow you to. Also, should be able to get gems with one of the log on daily days. Im allowing a couple more weeks to see if it gets better, if not I’m deleting the app.
Blocking the screen with a parachute that makes you watch an ad if you tap it? Seriously? Thats pathetic. At least the other cooking merge games keep it simple. Want more gems? It’ll be 2.99 or you can wait 1hr 45min to play. Getting sick of the bs. and I’m sure you make revenue from people buying gems and energy already, so why essentially force players who are content playing, to stop mid-game because you’re desperate for ad revenue? Annoying AF.
Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.
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Released Jun 10, 2022. Current version shipped May 25, 2026.
Prices, ranks and reviews are per country. Revenue above is already worldwide.