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Back Wars

MDickie Limited · Games · United States store
NOT IN TOP 100 HERE
View on App Store ↗ Instagram card Google Play version →
Revenue a month, worldwide EST
$866
Likely $289 to $2.6K
New ratings
Tracking
Daily counts start building from today
Rating
3.6 of 5
771 ratings in this store
Countries it ranks in
0
was 0 on Oct 20, 2026

Revenue

Estimated from the grossing charts of Oct 26, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / YEAR · WORLDWIDE
$10.4K
13 new ratings a month on average since launch
EST. LIFETIME DOWNLOADS
27K to 77.1K
Estimated from ratings count
WHERE ITS USERS ARE · SHARE OF RATINGS
  • United States 771 ratings66%
  • United Kingdom 110 ratings9%
  • India 36 ratings3%
  • Canada 34 ratings3%
  • Turkey 25 ratings2%
  • France 23 ratings2%
  • Mexico 22 ratings2%
  • Saudi Arabia 22 ratings2%
HOW SURE ARE WE
Not in any grossing chart, so this comes from ratings growth (13 new ratings a month on average since launch): revenue grows with new ratings, more slowly for apps that collect ratings fast. Tested on 418 apps with verified revenue: typically off by about 2 times, and big earners tend to come out low. Countries we don't track (and Google Play in China, which doesn't exist) aren't included, and neither are ads or web payments. Gross revenue before store fees.
RATINGS
771
AVG RATING
3.57
PRICE
Free
AGE
7.5y
LAST UPDATE
2351d ago
VERSION
1.0.7
SIZE
80 MB
AGE RATING
17+

Last 30 days

From our daily snapshots of every grossing chart.

DAYS IN A GROSSING CHART
0 / 30
COUNTRIES NOW
0 (was 0)
EST. REVENUE FROM CHARTS, DAILY · BOTH STORES ONLY EST
Show daily values
Sep 28, 2026not in a grossing chart
Sep 29, 2026not in a grossing chart
Sep 30, 2026not in a grossing chart
Oct 1, 2026not in a grossing chart
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Oct 6, 2026not in a grossing chart
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Oct 12, 2026not in a grossing chart
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Oct 16, 2026not in a grossing chart
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Oct 20, 2026not in a grossing chart
Oct 21, 2026not in a grossing chart
Oct 22, 2026not in a grossing chart
Oct 23, 2026not in a grossing chart
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Oct 25, 2026not in a grossing chart
Oct 26, 2026not in a grossing chart
Oct 27, 2026not in a grossing chart
Best rank Sep 28, 2026: not ranked. Now: not ranked. Days at zero are days outside every grossing chart.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
1 purchase listed
  • King Upgrade$2.99
Top in-app purchases as listed on the App Store, in local prices.
REVIEW MOMENTUM
0.0 reviews / week
  • Recent reviews average4.2 stars
  • Recent 1 and 2 star share17%
From the latest 6 written reviews, covering 2714 days.
RELEASE CADENCE
0 updates in 90 days
  • Typical gap between releases392 days
From the last 2 versions listed on the App Store.
RATING BREAKDOWN
772 ratings
5★51%
4★9%
3★8%
2★6%
1★25%

What users say

Latest reviews, United States App Store.

★★★★★Feb 3, 2023
Please 3D version

I love this game, but it is more nice if you bring out a 3D version, that were fantastic.

★★★★★Mar 12, 2022
To strong enemies

Good Game but to strong enemies and a bad fighting system

★★★★★May 28, 2021
Verstärkung

Es ist zwar ein tolles Spiel und macht auch Spaß aber die Gegner kriegen in der Kampagne viel zu oft Verstärkung was mir oft den Sieg kostet da sie manchmal 3 Verstärkung bekommen die meisten noch sehr stark bewaffnet sind.

★★★★★May 8, 2021
M

Gut aber zu wenige Levels 😥

★★★★★Nov 1, 2020
👍👍👍

Ihr seid einfach die geilsten!!! Weiter so!!!!!

★★★★★May 22, 2019
Deus Vult!

I liberated the holy land 5/5

Store screenshots

ScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshotScreenshot

App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

Apple's ad repository couldn't be reached right now. Try again later.

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title.

game9territory6time4world4control4step back3game offers3please note3member team3back3device3please3note3either3screen3units3army2warriors2different2cultures2step2battles2offers2many2

What's new in 1.0.7

Enhanced compatibility with modern devices, making full use of notched screens in either landscape orientation.

Released Apr 24, 2019. Current version shipped May 20, 2020.

Store description

When an army travels back in time to rule the world 1,000 years in advance, they get more than they bargained for from their primitive counterparts! Lead the resistance with hundreds of warriors from different cultures all over the world. Focus on one individual or step back to command an entire army at your fingertips. Combining world-dominating strategy with fully interactive battles, this game offers the best of both worlds! And just when you think it's over, history might just repeat itself... UPGRADES The game is mostly free to play, but you can upgrade to take control of your experience - choosing which side and how much territory to start with. You can also blow off steam with fantasy battles between any 2 cultures - and as many warriors as your device can handle! For what it's worth, you can also edit every character in the world - but please note that this game uses up to 1,000 of them that are regularly replaced. CONTROLS When controlling a specific character, this game offers either the "Classic" 1-handed control system or "Dual Wield" where each hand is controlled separately. If you are not already familiar with these from previous games in the series, you can pause the action at any time by hitting the dateline and then study the "Controls" guide. Also look out for in-game hints from scrolls or books that you can read. In this game, you can change which member of the team you are controlling at any time by either tapping the health meter or literally pointing to them on the battlefield. By tapping the arrows at the bottom of the screen, you can also activate "Commander" mode where you step back and direct any active member of your team by simply swiping from their location to another. Whether you intend them to relocate, fight an enemy, or pick up an object, they will try to make sense of your instructions. But please bear in mind that they can only do so at their convenience and may have other priorities! Whatever device or control method you are using, you can always zoom in or out by pinching at the centre of the screen. MAP The main "Campaign" game mode requires you to increase your territory by moving units from one area to any connected one. You can either "fortify" an existing territory or attempt to seize a rival territory. Note that only 50% of the units in a territory will be available to travel - which necessarily makes it harder to invade than it is to defend. The population of any inhabited territory may grow after each round, so it is important to control as many as possible. Notice that units will also gradually heal over time, so it is a good idea to work with different locations each turn. PERFORMANCE Please note that this is the largest scale game I have made yet, and may require a high-end device to run at 100%. Consider keeping the "Population" low to reduce the number of characters on screen, or tone down other features in the "Display" options. I regret there is more to this game than I could ever explain here, so I hope you enjoy figuring some things out for yourself!

See this store page in another country

Prices, ranks and reviews are per country. Revenue above is already worldwide.

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