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ENYO

Arnold Rauers · Games · Japan store
NOT IN TOP 100 HERE
View on App Store ↗ Instagram card Google Play version →
Revenue a month, worldwide
Too small to estimate
Not enough chart or ratings data
New ratings
Tracking
Daily counts start building from today
Rating
4.8 of 5
46 ratings in this store
Countries it ranks in
0
was 0 on Oct 17, 2026

Revenue

Estimated from the grossing charts of Oct 24, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / MONTH · WORLDWIDE
Unranked
Not in any grossing chart, and it sells nothing in the store (no in-app purchases, free download). Any revenue comes from ads or payments outside the store, which we can't see.
EST. LIFETIME DOWNLOADS
1.6K to 4.6K
Estimated from ratings count
RATINGS
46
AVG RATING
4.83
PRICE
無料
AGE
10.2y
LAST UPDATE
25d ago
VERSION
1.3.1
SIZE
179 MB
AGE RATING
9+

Last 30 days

From our daily snapshots of every grossing chart.

DAYS IN A GROSSING CHART
0 / 30
COUNTRIES NOW
0 (was 0)
EST. REVENUE FROM CHARTS, DAILY · BOTH STORES ONLY EST
Show daily values
Sep 25, 2026not in a grossing chart
Sep 26, 2026not in a grossing chart
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Oct 6, 2026not in a grossing chart
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Oct 18, 2026not in a grossing chart
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Oct 23, 2026not in a grossing chart
Oct 24, 2026not in a grossing chart
Best rank Sep 25, 2026: not ranked. Now: not ranked. Days at zero are days outside every grossing chart.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
No in-app purchases
Earns from its upfront price, ads or payments outside the store.
REVIEW MOMENTUM
0.3 reviews / week
  • Trendfalling
  • Recent reviews average4.2 stars
  • Recent 1 and 2 star share13%
From the latest 144 written reviews, covering 3705 days.
RELEASE CADENCE
2 updates in 90 days
  • Typical gap between releases182 days
From the last 14 versions listed on the App Store.
RATING BREAKDOWN
46 ratings
5★91%
4★2%
3★4%
2★2%
1★0%

What users want

From the latest 144 reviews on the Japan App Store, Sep 1, 2016 to Oct 20, 2026: 13% are 1 or 2 stars. Open a theme to read what people wrote.

WHAT THEY COMPLAIN ABOUT · SHARE OF BAD REVIEWS
Price and subscription26%

5 of the 1 and 2 star reviews.

★★★★★ I've poured plenty of hours into Enyo and it is very much worth your time and money.
★★★★★ i dont mind ads if they shown below the game but this game occasionally have loud music popup ads and if you decided to cancel or exit out of the game while the ads is there: you will have to restart all over.
★★★★★ You even collect a Golden Fleece...
Too many ads21%

4 of the 1 and 2 star reviews.

★★★★★ i dont mind ads if they shown below the game but this game occasionally have loud music popup ads and if you decided to cancel or exit out of the game while the ads is there: you will have to restart all over.
★★★★★ Even ignoring the ads it's a bad game in my opinion
★★★★★ Another seemingly fun free to play game ruined by ads and misdirection by devs.
Worse after an update21%

4 of the 1 and 2 star reviews.

★★★★★ However, this new update has ruined several key functions of what I loved about Enyo.
★★★★★ I used to love this game and played it daily but I really did not like the most recent update.
★★★★★ I'll update my rating when you fix the issue.
Lost data, sync, backup16%

3 of the 1 and 2 star reviews.

★★★★★ I'm worried for people that will lose their progress by accidentally tapping a difficulty, and immediately lose their progress when they habitually leave that prompt to tap the one they wanted.
★★★★★ Is there any way to restore the old version or provide a game mode with the old mechanics?
Bugs, things not working11%

2 of the 1 and 2 star reviews.

★★★★★ Would be fun without this glitch but it's near impossible to win with it.
★★★★★ If you want to play this game as it should be, with more complexity and fewer broken elements, download Hoplite and thank me later.
WHAT THEY ASK FOR
  • Arnold Rauers and Tiny Touch Tales have some of my favourite mobile games- I have at least 4 installed- that I always turn on when I need a distraction in gameplay or the wonderful art he uses. 1★, Oct 9, 2026
  • Please bring back the ability to be granular with the shield. 4★, Oct 5, 2026
  • I am happy for most things in the new update but i wish there were options to turn off the danger tiles and tap based moves *COUGH* *COUGH* Arnold…. 4★, Oct 4, 2026
  • If I had one thing I would say that should be improved the order of combat is a little confusing at times and a trait list for the monsters would be nice, a beastiary of sorts. 4★, Feb 2, 2023
  • Very creative, wish they would continue to improve. 5★, Dec 9, 2022
  • Wish it would tell you more about the enemies after you encountered them. 5★, May 25, 2022
  • The art style is very cool — I want a shirt with the ENYO entry scene. 5★, Dec 14, 2019
  • I think adding this mechanic to getting the Golden skull for three kills would be the best way to incorporate power ups like these, and have them drop on a random square that you have to get to so you can get and use… 5★, Feb 21, 2018
WORDS THAT KEEP COMING UP IN BAD REVIEWS

Nothing stands out.

WHAT THEY LOVE · SHARE OF GOOD REVIEWS
Fun, addictive47%

52 of the 4 and 5 star reviews.

★★★★★ The enjoyability of this game that I have loved for more than a decade has now been lessened.
★★★★★ it's not as good as hoplight by Douglas Cowley, But it's pretty fun.
★★★★★ Great art style, and very fun, even when you lose.
Easy to use18%

20 of the 4 and 5 star reviews.

★★★★★ Easy tactical games you see nowadays are mostly for toddlers who don't have the brain capacity to solve puzzles or minor problems.
★★★★★ As stated in other reviews, this game is deceptively simple, it only takes a couple of rounds for you to understand the game mechanics.
★★★★★ Gameplay is extremely simple and straightforward.
Looks great5%

6 of the 4 and 5 star reviews.

★★★★★ I've really enjoyed the theme and design as well.
★★★★★ “Strategic, beautiful, addicting.
★★★★★ Targeting controls are imprecise and the UI doesn't show targeting clearly, so it's easy to accidentally move or attack unintentional locations.
Useful, it helps2%

2 of the 4 and 5 star reviews.

★★★★★ The enemy descriptions page is pretty useful, but way too far out of the way to expect anyone to find it, particularly when labeled "Help", and ESPECIALLY while a player is in a level.
★★★★★ It would be helpful however if they explained how each enemy operates and how they move but I guess half the fun is trial and error.
Accurate, great results2%

2 of the 4 and 5 star reviews.

★★★★★ When selecting an attack, the proper square tile has to be tapped, which makes it harder to be accurate (large fingers, small screen area).
★★★★★ Works perfectly, and looks amazing on iPad.

Found by matching words and phrases in the reviews, not read by a person. A review can count toward more than one theme.

What users say

Latest reviews, Japan App Store.

★★★★★Oct 20, 2026
I LOVE the 10th anniversary update!

It's no secret that this is a difficult game, and for me the 10th anniversary update (enabling tap control instead of swiping, red danger squares, and info tooltips) has finally made the game understandable to me. I say this despite heavily playing the inspirations for this game, Hoplite and Auro: Monster Bumping. I just could not understand Enyo prior to this update and now, I'm hooked!!! Please keep these updates available, I love them so much. Thank you for making such an amazing game!

★★★★★Oct 9, 2026
What happened?? (Update)

Will gladly change review. I've poured plenty of hours into Enyo and it is very much worth your time and money. Arnold Rauers and Tiny Touch Tales have some of my favourite mobile games- I have at least 4 installed- that I always turn on when I need a distraction in gameplay or the wonderful art he uses. However, this new update has ruined several key functions of what I loved about Enyo. The sliding function being exchanged for a tap is one of my biggest issues. Personally, I don't always hit enemies at full force- sometimes hit them to a certain distance for strategy. It feels much nicer to slide; however I can see how tapping can be good accessibility-wise, and hopefully there can be a toggle for that. The coloured tiles for indicating the enemies' available paths are also good for people first starting the game, but I feel it should also be toggle-able. The main menu change is an odd choice. The new layout feels more inconvenient for one-handed playing, I liked it better in the middle of the screen. Stranger still is the new way to start a new game. Tap a difficulty you already have a game going in, and you get a prompt to continue with only one button to continue. To start a new game, you exit this prompt and tap the difficulty again. I'm worried for people that will lose their progress by accidentally tapping a difficulty, and immediately lose their progress when they habitually leave that prompt to tap the one they wanted. I want to believe the menu and the colored tile indicators stress are simply incomplete updates, and I really hope these are fixed. I'd love to love playing this game again. Kudos, thanks for reading.

★★★★★Oct 8, 2026
Totally changed gameplay for the worst

I’ve played this game daily for a couple years. This update killed it. No more control over how many spaces a player moves. Contacted the developer and he said the changes would stay. Sad to see it go.

★★★★★Oct 6, 2026
Changes

Please change the controls back. Or make it optional to. I love this game and always get it on new devices, been playing over 2 years, and this new control style feels very limited to me. I admire it, but I’d like the ability to swap between the two.

★★★★★Oct 5, 2026
Needs settings, strategy tweak w/new update. Fun & Endlessly Replayable, A Modern Chess Analogue

Leaving my old review text intact and letting you know that the new update has some potentially unintentional features. The enemies’ potential movements are all now highlighted in red. This should be a something that can be toggled off in settings because it makes the game far easier. Additionally, the mechanism for attacking has changed. When selecting an attack, the proper square tile has to be tapped, which makes it harder to be accurate (large fingers, small screen area). Another setting that could be toggled. Tap to select or drag to select. Dragging to select allows for more accuracy. Lastly, there is no more nuance allowed with the shield. A large component of my strategy involved being able to place the shield in any particular tile I desired. For instance, I could place the shield in front of the Minotaur, who then would charge at me, pushing the shield into me and then I would shield charge the Minotaur. I could also place the shield on a cracked tile and then drag it back to me with the hook, which would make the tile fully open. Please bring back the ability to be granular with the shield. Now there are less strategy options available. I also just noticed that the movement of the hook is no longer proportional to the amount of squared it covers, it now moves all objects and enemies across the board no matter how many squares away. This also has dramatically changed strategy. This game has consequently changed mechanics considerably. Maybe an “all actions effect all squares” vs “actions are proportional” setting toggle? The game is so different as a result of these mechanics changes. I do like that the bomb no longer has to explode before moving to the next stage, that is a nice addition. I understand the desire to keep improving the app, honestly it’s admirable, but if you’re going to make significant changes, at least allow them to be toggled on and off in settings. The enjoyability of this game that I have loved for more than a decade has now been lessened. I am removing a star. I’ve been playing this game on and off for…at least 10 years. I’ll get obsessed with another game and play it incessantly. But I always find myself returning back here. The relative simplicity of the controls and rules belies a hidden complexity. I discover small new things every so often; Just last week I realized that I can propel myself toward the shield-bearing cyclops with the hook, over lava, and cause an area effect without harm. I want to continue playing this into my greying years, I feel that it’ll help me stay sharp, as the the apps geared towards that endeavor can’t hold my attention like this game does. Every iOS update, I’m afraid that this will disappear. I’m even thinking of freezing an old device on an version of iOS that it can’t upgrade from, to keep this forever, if that would even work. Thank you for putting this together. It’s an old reliable that has gotten me through a lot.

★★★★★Oct 4, 2026
Strange 1.3.0 Changes

GREAT GAME, i’ve spent hours on it and it is definitely worth your time and money. That being said two things in this new update makes everything play worse. The light up red square tiles that tell you the danger ruins the entire challenge of the game, and i have no idea why the dash and throw are tap based now. It felt much better to slide your finger. I am happy for most things in the new update but i wish there were options to turn off the danger tiles and tap based moves *COUGH* *COUGH* Arnold….

Store screenshots

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App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

No App Store ads in the EU
None in the last 90 days.

Apple only publishes ads shown in the EU (EU Digital Services Act), with a 7 day delay. An app that advertises only outside the EU shows nothing here.

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title.

enyo enyo3enyo3

What's new in 1.3.1

Hello, this is a small bugfix update. What's new? Fixed: Restore Purchase button opens language menu.

Released Aug 31, 2016. Current version shipped Sep 30, 2026.

Store description

ENYOはフックと盾の戦闘をテーマにした戦術的ローグライクです。 フックと盾を手に、ギリシャの戦争の女神エニオとして、3つの伝説的な遺物を取り戻すために絶えず変化する迷宮へ降りよう。 ENYOのゲームプレイは間接的な戦闘に基づいています。敵は燃え盛る溶岩の穴に押し込んだり、致命的なスパイクの壁に引き込んだりすることでしか倒せません。 1ターンあたりの行動数の制限でENYOをアクセスしやすく保ちながら、核心は高度に戦術的なターン制バトルです。 武器をマスターし、巧みな戦術で強力なコンボを繋いで、全3つのゲームモードのハイスコアランキングを駆け上がろう。

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