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Think!Think! Games for Kids

Wonderfy Inc. · Education · United States store
NOT IN TOP 100 HERE
View on App Store ↗ Instagram card Google Play version →
Revenue a month, worldwide EST
$44.1K
Likely $14.7K to $132.2K
▲ 65.8% in 14 days
New ratings
+1
in 2 days, 10.8K in total
Rating
4.1 of 5
195 ratings in this store
Countries it ranks in
1
was 1 on Oct 17, 2026

Revenue

Estimated from the grossing charts of Oct 24, 2026 in the 53 countries we track, and ratings growth on the App Store.

EST. REVENUE / YEAR · WORLDWIDE
$528.8K
Both stores combined. Small app estimate, so no split per store
EST. LIFETIME DOWNLOADS
6.8K to 19.5K
Estimated from ratings count
WHERE IT EARNS · EST. / MONTH
  • Japan #44 Education (iOS), #21 Education (Play)$44.1K · 100%
HOW SURE ARE WE
Small app: combines its grossing ranks with ratings growth (85 new ratings a month on average since launch). Tested on 418 apps with verified revenue: typically off by about 2.6 times, so the range is wide. Countries we don't track (and Google Play in China, which doesn't exist) aren't included, and neither are ads or web payments. Gross revenue before store fees.
RATINGS
195
AVG RATING
4.08
PRICE
Free
AGE
10.6y
LAST UPDATE
2d ago
VERSION
5.1.0
SIZE
195 MB
AGE RATING
4+

Last 30 days

From our daily snapshots of every grossing chart and daily ratings counts.

DAYS IN A GROSSING CHART
30 / 30
COUNTRIES NOW
1 (was 1)
NEW RATINGS, LAST 2 DAYS
+1
EST. REVENUE A MONTH, DAILY · BOTH STORES EST
Show daily values
Sep 25, 2026$27.3K a month
Sep 26, 2026$25.9K a month
Sep 27, 2026$26.4K a month
Sep 28, 2026$26.4K a month
Sep 29, 2026$27.2K a month
Sep 30, 2026$27.2K a month
Oct 1, 2026$27.2K a month
Oct 2, 2026$26.4K a month
Oct 3, 2026$26.4K a month
Oct 4, 2026$25.8K a month
Oct 5, 2026$25.8K a month
Oct 6, 2026$25.8K a month
Oct 7, 2026$26.4K a month
Oct 8, 2026$26.4K a month
Oct 9, 2026$26.4K a month
Oct 10, 2026$26.6K a month
Oct 11, 2026$26.6K a month
Oct 12, 2026$25.7K a month
Oct 13, 2026$208.6K a month
Oct 14, 2026$213.3K a month
Oct 15, 2026$572.6K a month
Oct 16, 2026$513.3K a month
Oct 17, 2026$554.8K a month
Oct 18, 2026$512.5K a month
Oct 19, 2026$539.9K a month
Oct 20, 2026$577.9K a month
Oct 21, 2026$617.4K a month
Oct 22, 2026not in a grossing chart
Oct 23, 2026$43.6K a month
Oct 24, 2026$44.1K a month
The same estimate as the headline, saved every day. Best rank Sep 25, 2026: #39 Education · JP. Now: #44 Education · JP.
RATINGS IN THE CORE COUNTRIES, DAILY
Show daily values
Oct 22, 202610.8K ratings
Oct 23, 202610.8K ratings
Oct 24, 202610.8K ratings
10.8K on Oct 22, 2026, 10.8K on Oct 24, 2026. New ratings track new downloads, even outside the charts.

Money and momentum

Measured from the store, not estimated.

WHAT IT CHARGES
2 purchases listed
  • Standard Plan$3.99
  • Premium Plan$9.99
Top in-app purchases as listed on the App Store, in local prices.
REVIEW MOMENTUM
0.0 reviews / week
  • Recent reviews average1.5 stars
  • Recent 1 and 2 star share83%
From the latest 6 written reviews, covering 3030 days.
RELEASE CADENCE
6 updates in 90 days
  • Typical gap between releases21 days
From the last 25 versions listed on the App Store.
RATING BREAKDOWN
195 ratings
5★66%
4★11%
3★4%
2★6%
1★14%

What users say

Latest reviews, United States App Store.

★★★★★Aug 9, 2024
Frustrating

My child wants to play and yet is limited to 3 games a day? Why am I paying a premium subscription for a game he care barely play? Unsubscribing.

★★★★★Jun 30, 2022
Waste

I was like I need a new game then I saw this game so I tried it out 3 times per day. I thought this was fun, but 3 times? Forget it I’m not gonna spend 3 times which are like only 2 mins so I deleted it.

★★★★★Dec 19, 2020
Maybe it’s good?

Well maybe because I get bored because I can only play one per day.

★★★★★Apr 23, 2020
Fun once you get used to limited play

Great fun challenges for my kids. After the initial disappointment of not being able to play more than 1 game a day, my kids like coming back for a few minutes every day to unlock a new puzzle

★★★★★Apr 24, 2019
Used to be able to play all games

Why did you update it? Now you gotta pay for all access :(

★★★★★Jul 8, 2018
Please no subscriptions.

Five stars to one star. It was fine until they decided to cripple the app by REDUCING the ability to play 3 games a day per user to 1 a day per user. Why? Why not just make it so subscribers can play unlimited and the free users can just do 3 games per user as you have had before? Even LUMOSITY allows unlimited play for subscribers and 3 a day for free users, and Lumosity is as monetised as it gets. Your announcement made it seem like going subscription-based is some kind of great achievement. A bait-and-switch is not a great achievement. The moment I’m restricted to one game a day per user, I’m uninstalling. I thought this was a fun game, but now it just leaves a bad taste in my mouth. What a disappointment! Your game could have been distinguished above all the other “children’s learning games” on the App Store, but I guess it’ll just be another one of those to be played for a few weeks and uninstalled.

Apps like this

Same category, earning about as much.

Store screenshots

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App Store ads

Apple Search Ads this app ran in the last 90 days, from Apple's public ad repository.

No App Store ads in the EU
None in the last 90 days.

Apple only publishes ads shown in the EU (EU Digital Services Act), with a 7 day delay. An app that advertises only outside the EU shows nothing here.

Growth research

Where this app is buying and earning its users. Each link opens pre filtered.

ASO keywords

Most repeated terms in the listing. Highlighted ones also appear in the title.

think21think think16mini games6critical thinking6thinking skills6per day6games6thinking6content6day6educational5users5children5per5course5wonderfy5think wonderfy5wonderfy inc5mini4puzzles4critical4skills4education4award4

What's new in 5.1.0

Thank you for using ThinkThink! In this update, we have made some minor fixes and adjustments. If you have any questions or feedback, please feel free to reach out via "Contact Us". Thank you for your continued support!

Released Mar 12, 2016. Current version shipped Oct 22, 2026.

Store description

-------------------- - The educational app that is loved by 2,000,000+ users in 150 countries around the world! - Over 120+ mini-games and 20,000 fun puzzles to help your child develop their critical thinking skills! - Proven by research to improve children's general IQ level and math scores! --------------------- ◆What is Think!Think!? Think!Think! is an educational app that uses puzzles, mazes, and mini games to foster children's thinking skills in a fun and entertaining way! All of its educational contents are developed by a professional team of teaching experts who also design problems for the International Mathematical Olympiad and the Global Math Challenge. Findings from a joint research study confirmed that the use of the app increases math scores and IQ scores of its users (please visit our website for further details). We are constantly conceiving new content every month, adding to the current 120 mini-games and 20,000 puzzles! ◆Awards: Reimagine Education Awards 2021 - K12 Category Finalist Parents' Choice Award 2018 - Silver Prize Japan e-Learning Award - EdTech Special Category Award Kokoa Education Standard - Certified Educational Quality Ranked #1 in the App Store for Education/Children's Category ◆How to use Think!Think! Each day, you will be presented with a different set of problems. You can choose up to three of them to play, allowing you to tackle various genres of problems that will help to develop your thinking skills. You can also choose from a selection of three plays per day or 21 plays per week depending on the play style that best suits the needs of the user. You can use one account for up to six people (*Varies depending on your subscription). ◆3 Unique Features: 1) Learn critical thinking in a fun and effective way: Over 120 mini-games and 20,000 puzzles have been created by our education and gamification experts to cultivate critical thinking skills effectively. 2) Make critical thinking a healthy habit: Limited to 10 minutes each day, we strive the strike the right balance between enjoyment and challenge that will keep students interested in coming back for more tomorrow! 3) Self-directed learning: Think!Think! personalizes the difficulty level of questions based on the kids’ performance which allows children to learn at their own pace. About the Think!Think! Paid Courses Think!Think! is free to download and use. However, you must subscribe to a Standard course or Premium course (see below) if you would like to increase your usage of the app and take full advantage of everything that Think!Think! has to offer. ◆Subscription Models Free Course (Free): Only one user can play one game per day. Playable content is restricted. Standard Course (Monthly fee): 1~3 users are each able to play up to 3 games per day. All content except for exclusive content for Premium users are playable. Premium Course (Monthly fee): 1~6 users are each able to play up to 3 games per day. All content can be played. *Subscription to Think!Think! will automatically be renewed at the end of the month. ◆About the Billing Method Your subscription will be charged to your iTunes account and it will automatically be renewed every month. If you would like to cancel your subscription to Think!Think!, you must cancel/turn-off the auto-renewal option via the App Store at least 24 hours before the end of the current subscription period. For detailed instructions, please go to the Grown-ups section of the app and click on "Cancelling your subscription". ◆About Wonderfy Wonderfy is an award winning Japanese EdTech company that develops educational content and teaching materials in order to serve its mission which is to bring out "a sense of wonder" in children around the world. ・Terms of Service https://think.wonderfy.inc/en/terms/ ・Privacy Policy https://think.wonderfy.inc/en/policy/ ・Website For more information you can check out our website at: https://think.wonderfy.inc/en/

See this store page in another country

Prices, ranks and reviews are per country. Revenue above is already worldwide.

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