Fun time passer
Estimated from the grossing charts of Oct 21, 2026 in the 53 countries we track, and ratings growth on the App Store.
From our daily snapshots of every grossing chart.
| Sep 24, 2026 | $60.7M a month |
| Sep 25, 2026 | $60.9M a month |
| Sep 26, 2026 | $58.5M a month |
| Sep 27, 2026 | $62.6M a month |
| Sep 28, 2026 | $62.6M a month |
| Sep 29, 2026 | $65.6M a month |
| Sep 30, 2026 | $63.1M a month |
| Oct 1, 2026 | $57.3M a month |
| Oct 2, 2026 | $55.8M a month |
| Oct 3, 2026 | $70M a month |
| Oct 4, 2026 | $66.5M a month |
| Oct 5, 2026 | $67.4M a month |
| Oct 6, 2026 | $65.3M a month |
| Oct 7, 2026 | $62.6M a month |
| Oct 8, 2026 | $62.4M a month |
| Oct 9, 2026 | $63.6M a month |
| Oct 10, 2026 | $67.7M a month |
| Oct 11, 2026 | $69.6M a month |
| Oct 12, 2026 | $69.7M a month |
| Oct 13, 2026 | $69.3M a month |
| Oct 14, 2026 | $69.5M a month |
| Oct 15, 2026 | $68.9M a month |
| Oct 16, 2026 | $67.4M a month |
| Oct 17, 2026 | $67M a month |
| Oct 18, 2026 | $70.9M a month |
| Oct 19, 2026 | $72.4M a month |
| Oct 20, 2026 | $72.1M a month |
| Oct 21, 2026 | $40.1M a month |
Measured from the store, not estimated.
Latest reviews, Mexico Google Play.
Fun time passer
back again and loving it as always
Interesting game play and enough mini games to keep you interested at each level. Love it
Great
Candy crush with a side of farming. There are 2 types of currency in game, town coins and bills (green). The game is verrry stingy on rewarding bills, and anything that needs bills are very expensive. They also made it so that you can 'accidentally' spend these bills by removing the confirm option. This could have been a fun chill game, instead, it can get really stressful, and monetization is predatory.
Different things to do. Level up, gather resources, and decorate your town. I love the boosts and golden spin balls! I wish things weren't pricey. The game makes levels easier if stuck on a level, but ramps up difficulty when doing well. I kept getting stuck and losing my golden boost. I have taken a break from the game because it felt like a waste of time constantly losing levels, which snowballs to losing rewards, and then you never have enough to complete side quests. Feels like pay to win.
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Prices, ranks and reviews are per country. Revenue above is already worldwide.