It's a nice invasion game until the controls just stop working for some reason. If you're runnin you might as well play around the fact that they will stop at some point. Otherwise, standard grab n power up slowly game.
Estimated from the grossing charts of Oct 21, 2026 in the 53 countries we track.
From our daily snapshots of every grossing chart.
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Measured from the store, not estimated.
Latest reviews, United Kingdom Google Play.
It's a nice invasion game until the controls just stop working for some reason. If you're runnin you might as well play around the fact that they will stop at some point. Otherwise, standard grab n power up slowly game.
The game needs more optimization the frame always drop every 0.5 or 1.5 seconds and also after consuming or while consuming and its still on beginning missions. My device is Poco F2 Pro sd865. I'll comeback if this get fixed
too many ads to be playable
coool
cool game, 😎 enjoying it so far 👍
looking back, it appears they have been "developing new levels" for over two years now. "For an established mobile game, actual level design and asset creation typically takes between 2 to 6 weeks per major zone, making a two-year delay an intentional business decision rather than a technical hurdle. Reusable Assets: Idle arcade games rely heavily on recycled code mechanics, standard mathematical scaling formulas, and existing engine presets. So what's the delay?
Where this app is buying and earning its users. Each link opens pre filtered.
Most repeated terms in the listing. Highlighted ones also appear in the title or short description.
Prices, ranks and reviews are per country. Revenue above is already worldwide.
4.7 ★ | Analyze → |
4.5 ★ | Analyze → |