アクセルを上げながら、立ち上がる感じはリアルですね。
Estimated from the grossing charts of Oct 21, 2026 in the 53 countries we track, and ratings growth on the App Store.
From our daily snapshots of every grossing chart.
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| Oct 15, 2026 | $720 a month |
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| Oct 19, 2026 | $2.6K a month |
| Oct 20, 2026 | $1.6K a month |
| Oct 21, 2026 | $2.8K a month |
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Measured from the store, not estimated.
Latest reviews, Japan App Store.
アクセルを上げながら、立ち上がる感じはリアルですね。
リアルだし最高 だけど、スピード感が分かりづらいの が惜しいだけど入れるのをお勧めします
超えている!
In some ways, this is a step up from SBK14, which I also have. The bikes are a little harder to ride and the track layouts nicely coincide with the changes introduced in 2015. That said, I find this game EXTREMELY frustrating with the aggressive blocking nature of its AI. Bikes brake-check and smash into you with annoying predictability. If you're lucky enough to manage to get out to the front of the pack, you're usually good to win the race. If you get knocked off a couple of times and are mid-to-last of the pack, you're pretty much screwed. The AI will attempt to punt you off the bike as many times as it can to ruin your race and make it impossible for you to get any kind of rhythm. This wouldn't be bad were it supposed to be a Mario Kart kind of game experience, but for a game that mostly comes off as an example of real racing, I find the foolish/aggressive behaviour of the other bikes to really ruin the game. I understand that racing is a contact sport, but things such as the 3 bikes abreast in front of you suddenly braking on a straight for no reason is just stupid. Also annoying is the predictability with which the game will give you throttle or brake failure as soon as you manage to put in a stunning sector or two. SBK14 didn't give you as many of these "challenges", which both made the game easier and a little more satisfying. When you're able to build and maintain a strong rhythm in the race, you feel as though you've accomplished something. SBK15 goes out of its way to prevent that. Note that I'm playing maximum race lengths at Hard difficulty, so your experience may differ.
毎回毎回広告見ないといけないのがめんどくさすぎ
広告ばっかでうざい。
Same category, earning about as much.
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Released Jun 24, 2015. Current version shipped Jun 25, 2018.
Prices, ranks and reviews are per country. Revenue above is already worldwide.